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Kingdom Inc.'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #66 | 4.235 | 4.235 |
Fun | #174 | 3.529 | 3.529 |
Creativity | #214 | 3.676 | 3.676 |
WOWIE! | #229 | 3.382 | 3.382 |
Sound | #287 | 3.118 | 3.118 |
Simplicity | #381 | 3.588 | 3.588 |
On Topic | #568 | 2.706 | 2.706 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
"Three Red Hearts, Prepare to Dev Edition" by Abstraction
Credits
Chilly Chili
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Comments
One of the best things about this game is the amazing graphics, the visuals look so nice and the game is definitely very polished. Really nice!
Very enjoyable and feels like a finished game. There is a lot of depth in the different ways to arrange your city and i like the mechanic that the AI places a building every couple turns.
The visuals are really nice (I especially like the water) and the strategy is really cool. My only complaints are that it does get a little monotonous after a while and the AI doesn't feel like it does much. I think just changing some timings might help with both of those. But other than that, the game is great!
(also, after playing Elden Ring I can't read "begin anew" without thinking of a specific boss Lol)
Really cool visuals (that water animation is cool) - love the animations when you score points! That slide in description when you hover is nice too. I'm not 100% that I played efficiently though!
Nice game, found some bugs, I didn't understand how it works (but that is because I'm dumb), but I LOVED the style
Hey I like your game, particularly the art and sound. The waving of the water blocks and the entrance of the entire map was great! This is impressive for just a few days. I would change the red cube to indicate where you cannot place a building rather than an acceptable location--personally. Great Jam entry!
Love the simplicity of visuals, however it is a bit confusing. I always had to put my coursor on building to determine what is that.
Also there are not so much about AI :/
scored 11046
Great visuals. Took a while to figure out how it worked. It would've been nice if the ai did a bit more things. But still a solid game.
Check out mine too if you want: https://itch.io/jam/wowie-jam-4/rate/1663718
Really cool, i like the gameplay it remind me of islanders, the fact that is procedural is pretty neat, this game has a lot of replayability . Maybe a little improvement on the buildings models and you can ship this
Feel free to check out my game
I really liked the visuals! More of the AI involvement would be nice.
Very nice, excellent polish and fun gameplay! I love how you slowly start to understand how to place buildings based on their type and the rules introduced. I wish there was more involvment from the AI though. I got 11579 as final score :)
This game looks amazing and has a great feel!
Nice game, unfortunately, I had a bug where some buildings get over scale for no reason
On another game, a building has just hide all the screen
Otherwise nice game
Simple but good cit builder.
Good game! I love it, it is similar of mine !
While the connection to theme is tenuous, the visuals and gameplay were really cool. It was a bit difficult to understand what was going on at first.
Very interesting concept though at first I really didn't know what was going on it took me a while to learn so a proper tutorial for a complex game like this would really help overall good game
This one is really polished! Good job. I love the audio and the concept itself. Also the visuals like the moving water tiles are really cool to observe.
Wow this game is good. I really like the concept of this game, although I feel the AI bit was a bit tacked-on, like it was a really good game but I didn't really put much attention to it. One easy suggestion to improve it would be to maybe be able to see what you have in the next few houses, and maybe even tell you what the AI is going to pick.
However, if you're feeling like a lot of coding, I think you could improve the AI placement by calculating how many points you gain each turn once the AI has put their structure down, and depending on a difficulty value, decide how brutal it can be - since right now it can just place one in the middle of nowhere and you don't really have to worry about it. Really great job though - I could see this being definately expanded further!
If you have time, I'd appreciate it if you rate my game: https://itch.io/jam/wowie-jam-4/rate/1663155
This game is really well polished and visually pleasing, very cool, good job!