Maze is a tad annoying to have to go through every time, but its a fun concept.
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Kooky Cooking Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Simplicity | #355 | 3.645 | 3.645 |
Sound | #509 | 2.581 | 2.581 |
On Topic | #543 | 2.774 | 2.774 |
Creativity | #610 | 2.645 | 2.645 |
Visuals | #675 | 2.290 | 2.290 |
WOWIE! | #696 | 2.129 | 2.129 |
Fun | #732 | 2.000 | 2.000 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
Music from Wowie Resource Pack.
Credits
WhatAboutDustbunny, and (optionally) shoutout the Greetings Team
Comments
Very nice! I love the player character (I think he's a frog with wheels). I also love the name A-Eye. I do wish that the gameplay was a little more than walking through a maze though. Most of the time I was just wandering around aimlessly. The AI could have also served more purpose. Since he is an eye, maybe he could "see" where the ingredients are and give you hints. Great submission!
PS: I'm very glad someone else chose this superior control scheme B)
How to make cake:
- Talk to computer
- Computer say get egg
- ???
- Cake!
To be honest, this game is very difficult. You need to memorize the entire maze to complete the collection of ingredients. My suggestion is that you can gradually expand from a small area at the beginning and let the player play after the player is completely familiar with the current maze. New otherwise there is no sense of achievement during the game
Hope you can vote my game too
Not going to lie, I got bored with the maze pretty quickly, BUT, the music was fun and kept me engaged long enough to bake the cake. Difficulty curve feels backwards, first item is hardest since I don’t know the maze at all, last item is easiest. I dig the weirdness of a frog on wheels.
Challenging but fun little game! I think a mini-map, or maybe some enemies in the maze could make the game a little less tedious, but nevertheless, cool game :D
I really enjoyed the music in this game you definitely were creative with the a-eye idea very cool. I felt myself slowly learn the maze but got lost and cornered a lot. I think it would've been a little better if I could pick up every ingredient I came to instead of going back and forth. Overall though very creative and sounds great good job!
-Sean from Apox Games
Very simple and classic idea, the maze could be simpler, or maybe a mini map, or it'll get tedious very fast.
I would really recommend making it simpler/quicker in the beginning. Maybe a tutorial level where everything is close to each other. Other than that it was enjoyable ;)
got stuck in the maze for longer than I'd like to admit :(
That's funny! You had the opposite idea of what we made: In your game the A-eye is cooking, and you have to find the ingredient. In our game, you are cooking, and the AI has find the ingredients :-P
I also have one, if I may: I was searching and searching, asking myself "Where is it?!" - I think, I was in a Where-House...
Wheelfrog
I think a really cool and good looking concept.... apart from the maze. I think almost anything else would've been better in my opinion- even just an easier maze lol!
However- wheelfrog is a very funny character and I like the play on words with the A-eye, so good job!
I don't really see how this has to do with the theme besides for the name. The game itself is very simple and easy to understand however I didn't really feel hooked to it.
Pretty cool, normally I hate mazes but weirdly I didn't hate this one. Well done.
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