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A jam submission

Do as I DoView game page

A game about an Ai that follows your path
Submitted by StudioDread — 6 hours, 53 minutes before the deadline
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Do as I Do's itch.io page

Results

CriteriaRankScore*Raw Score
On Topic#2343.6523.652
Fun#2693.3043.304
Sound#3293.0003.000
Simplicity#3713.6093.609
Creativity#3933.2613.261
WOWIE!#4382.8702.870
Visuals#6022.5652.565

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I composed it myself

Credits
Keirdan "Audio Dread" Jenson

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Comments

Submitted(+1)

What I liked:

  • the controls
  • the jump (That's rare)
  • the splash screen having a blurred version of the title screen in the background
  • the art and especially the background
  • the way how you introduce new mechanics every level

What I didn't like:

  • That the "portal" that transports you into next player looks like a player. I got confused by it in the 2nd level -> fix: Use a different shape for example a sphere as "portal".
  • the lack of sound effects -> fix: Add "walk", "switch to AI" and "open door" sound effects
Developer

Thanks for the feedback! I had originally intended to have a cool shader map for the portal but I ultimately ran out of time. And as a sound designer by trade the lack of SFX you described has been haunting me haha, I wish I had been able to do all of the sound design I originally planned. Both are things I plan to add when the jam is over.

Submitted

this was rly fun and a solid entry in my mind, good job

Submitted

Nice puzzle game! I like the ghost idea! Good job ^^

Well Done! I really liked this game.

Submitted

Liked the puzzle concept! And it was well implemented! Good luck!

Submitted

Nice puzzles! The music has stopped me in reaching further levels because it bugs out and killed my headset for a moment ^^

Submitted

Nice puzzle game, the game design is well thought to add one mechanic at a time, nice work !

Submitted

Nice puzzle game, the game design is well thought to add one mechanic at a time, nice work !

Submitted

Nice game !

I liked the main mechanic which fits the theme perfectly. It's funny to use environment to stay blocked, and synchronize things !
Here are a few things you could improve if you want to make a post jam version of this game :
- the music was buggy for me,
- controls are explained in a text block, it's usually better with a few small visuals,
- sometimes controls are buggy, player and AI are not very well synchronized and jumps lack precision.

Nice entry ! :)

Developer

Thank you for the feedback! The response has been positive enough I do intend to make a post jam version of this so I do appreciate that. The controls weren't as good as I would have liked them to be but for coding them myself in a weekend I can't complain, definitely plan to give it a lot more polish after the jam is over.

Submitted

Cool puzzle platformer game. I really like the mechanic of planning out where you need the ghost version of yourself to move. The visuals and polish could definitely use some work though.

Submitted

The game and the main mechanic was really well done. It was a bit hard for me, I could only finish the first two levels. The web version didn't have sound, the download version didn't like my screen resolution, so I played the web version then listened to the cool music a bit.

Submitted

Great game. Good level design.

Submitted

Awesome! I thought that the following mechanic was the only central mechanic, but then the next level you added another... and then another... and then another! It was really cool to see each level not only change in layout, but also in mechanics. I've seen quite a few following/partner-based platformers in this jam and this is one of my favorites, great job!

Submitted

I was vibing to the music! Great work!

Submitted

Neat concept, and it can actually get pretty challenging to think about controlling three characters at the same time but they don't all exist at the same time. I like the idea of having to think ahead for how the stage is going to change when the AI retraces the ghost path. I couldn't make it past level 7, since it didn't seem like there were platforms for me to get to the exit.

Nitpicks:

  • The music was a bit strange
  • The background was a bit distracting, and I couldn't tell who I was vs. who the AI was at first
Submitted

Background is a bit distracting for my taste, but overall really solid :)

Submitted

Nice ( ͡ಠ ͜ʖ ͡ಠ)

Submitted

Overall a solid game. Only real complaint is that it's very hard to see your character or the ghost at times.

Developer

Yeah I was able to fix that in the downloadable version but the WebGL build took too long and I couldn't submit it with the fix in time.

Thank you for the feedback!

Submitted

Ah, ok I might come back and try it out later then. Not currently on a Windows PC.