I really liked the concept! I had fun with it.
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Traffio's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #176 | 3.821 | 3.821 |
Simplicity | #235 | 3.893 | 3.893 |
Fun | #244 | 3.357 | 3.357 |
WOWIE! | #321 | 3.143 | 3.143 |
Creativity | #366 | 3.321 | 3.321 |
On Topic | #476 | 2.964 | 2.964 |
Sound | #481 | 2.643 | 2.643 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
No music, just ambients & sfx
Credits
Laruso - Loyd
Comments
Cool game! Nice visuals and the puzzles are well designed! Unfortunatelly it was super laggy on my pc :') But even so, great work ^^
Fun gameplay, great visuals, and cool use of the theme! It was also very polished, and I didn't find any bugs.
nice game and puzzle but wish that the car could go faster. Great game !
Cool idea and execution, but unfortunately I had such performance issues on Windows 10 to make the game almost unplayable! :(
I don’t know if it was a problem on my end or some driver incompatibility, but the game run really slowly; I managed to finish it nonetheless, and I must say that some of the levels are really interesting and entertaining even at 0.3x speed! ^-^’
The visuals are cute and pleasing, but the absence of music is really a bummer: an kind of upbeat tune would have fit your game so well. I will also say that clicking the traffic lights to switch their state can require too much precision, especially when you’re in a rush; also, maybe automating the fact that only one traffic light can be red by scripting so that if a new traffic light is clicked the currently red one turns to green might help people understand this mechanic immediately.
Another thing I noted is that sometimes the path the cars will take are not immediately clear, and this can be frustrating when turn unexpectedly: maybe it might be interesting highlighting them before the simulation starts to let the player plan a little; same goes for the relative speed of cars: notifying which car are faster and which are slower may be an additional aid to players to make confident decisions and avoiding just going trial-and-error.
Don’t get me wrong, your game was overall very fun to play: I just wanted to give you some suggestions for a possible post-jam version! Good job! ^-^
Thank you man, I really enjoyed reading your comment, sorry about the frame rate but the game is made in UE5, that’s why it runs slow on end pcs :(
You know that we had only 3 days and 10 hours to finish the game, and I really tried my best to make it better and better but I couldn’t get too much, also wasted some time watching a movie :)
I also wanted to add something highlights on road to give a player the best information about the car’s destination
About the car’s speed, I tried to add something above the cars but I was tired and canceled that
Thank again :)
great art and gameplay loop, it give city skyline car AI vibes for me
A good game, i had just a bug : I can't click on traffic lights in the level 4 and that makes it impossible...
Nice game, I like to see the cars moving. I don't know if it was just my own fps but the game felt kind of slow and choppy. Still, a good game!
I love the art and gameplay and it fits the theme well. Some music would be nice but other than that very good.
completed all levels, very nice little game. i think this could be a great mobile game. levels are intimidating at first glance but it always turned out they are quite easy. cool graphics but a bit laggy
Not really sure how this ties into the theme; also unfortunately quite laggy despite not much going on. Besides that it plays quite well and is fun to try to figure out the fastest solutions.
I don't have the softwares required for this but the art still looks promising!
Sorry, I don't have some of the software I need to run this. ;-;
Great game impressed how you made this in 3 days, good graphics, ui and gameplay. Only complaint is that the game was running a bit slow on my decent computer. Dont really understand what this has to do with the theme, but good job making the game.
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