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A jam submission

Rosa of the DeadView game page

Mow down the hordes in this intense player-defense action-survival game made in less than 72 hours!
Submitted by Boecharts (@LucaBoechat), just the dani (@justthedani) — 15 minutes, 17 seconds before the deadline
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Rosa of the Dead's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#343.9023.902
Visuals#454.3534.353
WOWIE!#503.9023.902
Fun#793.8243.824
Creativity#1353.8633.863
On Topic#1453.9023.902
Simplicity#5983.0593.059

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
We made all the music!

Credits
Luca Boechat, Mason Smart, JustTheDani

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Comments

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page
Submitted(+1)

I love the graphics!!!! Besides, its a diffrent tower defends game because what robots have to defend is the player, which moves around the map. Also, I think is a good idea to throw the robots clicking the mouse. But it has been hard for me this game

Developer

Thank you for playing, we're happy you liked it!!

Submitted(+1)

Very cool concept!! I love all the art and the customization of the turrets is really fun :)

Unfortunately I got stuck between enemies and couldn't move, so I just died :')

Developer(+1)

Thank you so much!

Submitted (1 edit) (+1)

That was great to play! Absolutely loved the art and effects, much thanks to the guy that spend an unreasonable amount of time on the explosion!

Description of what the bots do or how you make a triple stack for example would've been great.

The main menu is also sick, only toned done a little bit by the plain pink background of the popup windows, when clicking on options etc.

Edit: I just saw the GIF here on the page and saw that your title was moving in it, that should be happening in the main menu as well :)

Developer

Thank you so much for playing and for the review! Better robot-building descriptions and instructions are definitely on our to-do list! We're really happy you like the game (and I'm especially happy that you liked the explosions I spent an unreasonable amount of time with lol)

Submitted(+1)

Awesome game! the visuals were fantastic <3 The tutorial was abit long and confusing but i dived in and it was brilliant ! good stuff , this is something to be proud of :)

Developer

Thank you so much for playing and for the review!

Submitted(+1)

Great game! I found buying robots and updating their settings a bit difficult with all the monster around me. Also, the monsters behavior could have some variation.

The monster warning screen (although pretty cool looking!) it should pause the game since there will be still monsters around me trying to get me.

Art is awesome, loved the animations in the title screen. Music was also on point (although mid game it paused an resumed randomly for me).

I managed to go as low as 50 seconds left in this great and polished game. Congrats! You should feel proud of this!

Submitted(+1)

I enjoyed this game ALOT!!! Its very fun and addictive!!! Good job!!!!

Developer(+1)

Thank you so much!

Submitted(+1)

Great art and music, surprisingly amount of gameplay, and very FUN!! The only two thing I wish the game have is maybe a in game description of what the turrets do, and maybe pause the game when buying turrets and stuff, Great job!!

Developer

Thank you so much for playing! We're definitely going to rework a lot of the systems in the future

Submitted(+1)

Really fun, vampire survivors on steroids, gloop.

Developer

Thank you so much! That was one of our main inspirations, haha! 

Submitted(+2)

Holy **** this was really awesome. this reminded me a lot of vampire survivors which I am a huge fan of.
Plus I found that the introduction to every enemy brought a new light to the genre! this could become a masterpiece with the right touches.
Please continue with the development you are doing a terrific job! Kudos.

Developer(+1)

Thankyou so much! I hope we can make it even better in future updates too! (our favorite parts is definitely those little enemy introductions too lol)

Submitted(+1)

Great game with potential to become a full game! My only recomendation will be to add a slowdown time when crafting new robots.

Funny enough we have a similar idea, but went to totally diferent routes (in our game the player can't move) 

Submitted(+1)

Wanted to say, great work on this you guys. The art was extremely pleasing for me. The sounds we good, but sometimes clipped. the gameplay was fun, and once I realized how to work the build system it was really cool. Great work!

Submitted(+1)

This definitely was a similar concept to ours!  Nicely done.  I love the color scheme.  We were super close to adding a workbench to ours as well, so it was funny to see that.  I love that idea.

Submitted(+1)

You know an entry is good when you don’t know if it was really made in 3 days or not! Truly a strong contender in this jam, congratulations! The only thing I can say is to remove the shops and putting it in the menu, like: “if you got 45 gold, you can throw the turret, otherwise it’s quite obscured, sign you can’t throw that turret”. Also make the game more shorter…or more dynamic because I spent 9 minutes before dying to throwing turrets, run, getting money and repeat. This works, again, if the game is shorter or more dynamic.

Submitted(+1)

Good Job I give you a strong 5

Submitted(+1)

Awesome sound and visuals, matches the theme perfectly and has it's own radiant personality.

Submitted(+1)

Phenomenal job getting all of this done in just 3 days!!! I love the concept, music, execution, art, etc... just great stuff all around. One thing I could say needs improving is the tutorial-- it's understandable given the time constraint, but I think even then it could be simplified. All around though, great stuff! 

Developer(+1)

Thank you! Yeah our tutorial was literally made in the last 15 minutes so it definitely could use some polish lol

Submitted(+1)

The game was definitely fun to play. The music was great and the visuals went really well. One suggestion would be to make a progressive tutorial instead of giving in only in the beginning (But I do know making a progressive tutorial in 3 days is hard) 

Submitted(+1)

The game looks so pretty, and the music is just as great. Amazing Game!

Submitted(+1)

Amazing game! Great take on the theme, incredibly fun!

Developer

Thank you so much! I'm glad you enjoyed it!

Submitted(+1)

I love the art style of this game, creature introductions filled me with curiosity about what the creature was like. The gameplay of just running around in circles and grabbing gold wasn't that enticing. The monsters collided with the player, so I would often just get stuck in an area with nothing to do and just wait to die. It was a great play and I had fun playing it, I hope your paths of developing go well!

Developer

Thank you for playing! You make a good point about the monster collision. We were aware of the "player getting stuck" problem, and even made a few changes to mitigate it a bit (it was even worse before, if you can believe it), but until after the jam ended we actually hadn't thought about the easiest solution that would be to just... remove enemy collisions! The solution to the monster collision problem is definitely on our top priorities for post-jam updates. We're glad you had fun though!

Viewing comments 26 to 7 of 46 · Next page · Previous page · First page · Last page