This is fantastic - what a great first game. I really like the way the love for Space Harrier comes together with your love for the cats, and then throws in a little crank twist as well, brilliant combination all round.
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Koko & Kebi - Crank Harrier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical execution | #6 | 4.000 | 4.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The balance between cranking and shooting is set really well, so I never felt like I was idle, but I never felt like I was unfairly out of ammo. Must go back and try to get to the boss. So cute to have some real life stars. Sorry also for your loss <3
Thank you! 😻 That was the idea!
- Original Space Harrier had huge numbers of enemies but also infinite amount of shoots
- PlayDate performs bad with Lua code when there is a lot on the screen, so I wasn’t able to go with approach “throw as much as you can at the player”
- Less enemies means idle time
- I wanted use the crank
- So why not use idle time, to use the crank :D
Im so glad that it went well and you enjoyed it!
What a cool way not only to keep the memory of Kebab alive but also share him with other people. I am continually impressed by games like this that push the Playdate to the edge graphically.
You’ve managed to get across the SEGA feel! Lovely!
I really like the scrolling background and the presentation in general. The crank to recharge I was worried about, but I thought it worked well.
Great job!
ps: RIP Kebab
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