Yes I absolutely can see that point. Wanted to try something new to make it feel unique but still could need more fine tuning. "Or limit target only to the one you are constricting instead?" that is something i wanted to do but I found no way to realize it in the engine yet but I hope to managed to implement something like this. All other suggestions you might come up as well over time, feel free to share them!
Yes should be, at least partly, I do think only a very few selected bosses have a resistance against it.
Yeah that is close to impossible to program I think, unfortunately...
"Or maybe instead seeing dark, you can see everything in monochrome and brighter instead automatically." I guess it would be possible but how useful it is would be anotehr question. I think it could get annoying rather quiekly to see not in colors.
Maybe "Tail Whip" instead?
Will look at it and buff it. As well as look at the inherited skills. Thanks!
Yes there are certainly more than any player would ever need. It's more a thing of which forms a player unlcoks earlier and so probaly tends more to buy them. The intention is not that the player would have all skills by the end, I don't think taht is even possible in teh first run, because of limited resources.
As you said, that is more of a thing that differs per playstyle so it is hard to say.