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A jam submission

Circuit ManorView game page

GBJam 12 SPOOKY entry by Team Submarine
Submitted by DankNStein, Wob Wob Rob (@wobwobrob) — 2 minutes, 6 seconds before the deadline
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Circuit Manor's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#194.5954.595
Overall#204.1624.162
Gameplay#263.9733.973
Soundtrack/SFX#344.0544.054
Interpretation of the Secondary Theme#484.2704.270
Gameboy Soul#953.9193.919

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
We made a puzzle platformer about being an electrician in a spooky old manor. Turn on lights to banish the ghosts. All original art and music and sfx made to gameboy specs, including one music audio track ducking for the sfx! we love this jam, thanks for having us!

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
Submitted(+2)

I feel like the controls and UI are a little wonky. I expected there to be more focus on the puzzles rather than platforming, but I enjoyed playing it as it is. I really like the fact that you talk with the skeletons. Other than that, it is a very good looking, and pretty long game for a game jam

Submitted(+2)

I played your game on stream, heres the VOD if you like to watch
https://www.twitch.tv/videos/2268541164?t=01h36m25s

Developer (1 edit) (+1)

Thanks for playing and thanks for the time stamp! Very pleased you got him doing the running man 🤣

Submitted (1 edit) (+2)

Amazing. One of the best I've played in this jam. Animations, sounds, music, clever and funny text, all great!

Submitted(+2)

Really clever combination of mechanics! The platforming had a great feel, I always blamed me for falling. Everything wrap up with great music and graphics, plus the dialogues and everything comes together. Well done!

Submitted(+2)

https://www.twitch.tv/videos/2265992076?t=2h58m7s
Here's my live review of your game, it was definitely a delight. *Dont make fun of me, i die a lot...
im bad at platformers*

Submitted(+2)

You don't need me to repeat everyone else. No notes <3

Submitted(+2)

This is the first game I've given a perfect score. Great graphics, awesome soundtrack, good puzzles, and the electronics humor is on point. Well done.

Submitted(+2)

the puzzle platforming in this is really good. it did take me a while to get used to the controls but after a while i also changed my profession to electrician

Submitted(+2)

I LOVE THIS SOOOO MUCH!!! The platforming can be a little tricky, but when you get the hang of it, its really fun! I made it to the end. Slightly disappointed that the one skele didn't answer back for the knock knock joke :'(

Submitted(+2)

Really really well done. Electrician humor and an excellent puzzle platformer. The controls were tight, the animations were smooth, and the music was enjoyable. Congrats, keep at it and I'll be following to see what you do next.

Submitted(+2)

Wow! That was really clever! The art is proficient and charming. The mechanics are intuitive and a lot of fun to use. The gothic soundtrack fits the atmosphere perfectly. Good job on the sound cancelling; it sounds great!

The door opening sound is a little loud. It's also possible for the ghost death sounds to stack on each other and become quite loud (I found this out on level 2-3).

The portrait changing in the light is such a good detail!

The crouch-down look is much appreciated.

Fantastic! Great work!

Submitted(+2)

Great and fun storytelling !! Fresh gameplay ! Good music and pixel art !!
The most impressive thing is to leave the mansion in reverse with the truck !

i would like more puzzle, and more complex one !

Developer

Pleased you got to the end! It was a lot of fun to make - we'd love to make it even bigger and more complex.
Thanks for playing!

Submitted(+2)

This was beyond amazing! I have little to say on this. I usually write longer-form reviews, but what can I say when everything on display is just right and very skilled? The graphics remind me of Castlevania a little bit and have a decent amount of variety to them - the intro scene is gorgeous. The music reminds me of The Messenger.

The controls, it's understably hard to get a handle on them at first due to the ambition of the game vs the gameboy limitations. Fortunately, everything is designed with that in mind, so at no point beyond the point of getting used to it all does it become a hindrance.

The puzzles are simple, but they're just fantastic. I really like how action packed they are. Puzzlers aren't really my favourite genre, and yet I had a lot of fun committing wire robbery then running and jumping away from the ghosts so I can quickly place the wires where I need them to be.

Awesome game. Definitely continue this should you want to.

Developer(+1)

thanks so much - very kind words! really glad you enjoyed it

Submitted(+2)

Incredible game! Super fun and creative concept. The shadows were an amazing piece of detail, loved it!

Submitted(+2)

Amazing design. I had some issues with the camera and the enemy positioning, but nothing that I couldn't handle. The controls also felt a little clunky; perhaps using UP to jump and J and K to manage the cables would have felt more natural. The progression is really well-thought, and the art and music are outstanding. Great game!

Submitted(+2)

Visually, it’s very good, especially the parallax effect on the character’s shadow. Mechanically, it’s interesting, but I would be careful with the position of the ghosts in areas where the player doesn’t have 100% visibility, like in level 2-2, where I died as soon as I fell from the platform straight onto the ghost’s head.

The camera moving down when crouching is a good addition, but given how the levels are designed, it would make more sense to be able to look up as well. Regarding the cables, I think they could use a bit more highlight, maybe 1px of the lightest color in your game as a rim light, because I felt that the main logic is the construction of the cable paths and not necessarily finding them on the map. Along with this, I believe a more advanced puzzle construction in the connection between the cables would be more interesting, such as being required to pass through fuses or not being able to cross cables to avoid short circuits, all of this combined with what you already did to turn on the lights so the ghosts don’t hurt you.

But for sure, the game is well-rounded and enjoyable to play. I think that by tweaking those little things I mentioned, it would be a game I would definitely play to the end. Congratulations.

Developer

Thanks for playing! Glad you enjoyed it. Useful feedback too. We did want to add a few features like the ones you've suggested, but just ran out of time.

Submitted(+2)

Really well made game, I loved the dad jokes. it gave me chills!!!! Great game!!!

I found a little bug where I was placing the wires one cell under the selected one (level 2-1), also the jump felt a little stiff but for a jam it is really polished, Good Job!

Submitted(+2)

A fun(ish) game until the courtyard, I died twice having completed the circuit lol and it was just too much effort to have to do it a third time and no fun to repeat, it's a great idea, but a little clunky in execution.
However, I love the concept, Love the graphics, you've got good audio, humour and good atmosphere 

Submitted(+2)

It's an impressive game! It's beautiful, sounds are good and the gameplay is pretty solid. Maybe the platform aspect can be improved a little, some jumps are a bit tough, but everything else is good!

Great work!

Submitted(+2)

Solid game with a nice mix of puzzle and platform. The music is a real plus, but all the electric puns take the cake. :]

I wish there was some kind of score keeping, because I spent quite some time rewiring some levels for more efficiency.

Two small bugs I encountered:

  • when crouching, the camera gets down, which is useful in some situations, or could be if the circuit mode adapted to that new camera position which it does not. :/
  • when pausing the game with circuit mode while a phantom is dying, that phantom comes back to life, technically making them an unundeaddead.
Viewing comments 29 to 10 of 29 · Next page · Last page