The ship is very hard to control, but apart from that, this game is very polished. The pixel art looks amazing and the idea is great and fits the theme. My game has a very similar idea, so I can naturally appreciate all the differences and similarities between the two games. I think you all did a great job here! Good submission!
AppleHair
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This game is a rage game. And like the other rage game I played in this jam, “Built For It”, I enjoyed this one a lot, except I like this one even more. The fish just go all over the place and are very hard to lead. Markiplier lines like “NO! STOP! WHAT ARE YOU DOING?! WHAT ARE YOU DOING?!” kept rolling in my head. The idea of having to manage the size of your school to get through the reef and avoid obstacles fits the theme of the jam very well. The pixel art looks great and the music is fun to listen to. I liked everything about this game and I think you did a great job!
First of all, This game looks AMAZING! The aesthetics really make you feel like a virus! However, most of the time I felt like I was just moving around pressing shift like an idiot to win, and I’m not sure how well this fits the theme of the jam. Despite that, I still think it’s a really good submission, and it’s clear that a lot of effort went into this.
Thank you so much for the feedback! This game was intentionally designed to be a slow-paced game, where you think twice before you start shooting lasers at the enemy and plan your movements carefully, but taking the fast-paced design route sounds like a fun idea! I really like fast-paced games myself. Maybe someday…