A freediving game, really cool concept and great artwork and sound. Great job. It would be cool to add some places that you can only get to once you've gathered all 8 of shiny things things. A longer game would be awesome.
arkanez
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I too found the controls hard at the beginning. I feel like it would be easier using a gamepad type controller rather than keyboard controls or if you auto-climbed walls. Seems pretty well polished considering the creation timeframe. I don't quite see how it fits into the theme, so an intro or something may help there. Good submission.
It's not a matter of knowledge of PC gaming as much as accessibility. I'm aware of how to move with WASD, however it's more difficult to use those keys than the arrow keys at times due to a previous injury. Not nitpicking btw, I understand that only so much can get implemented in the short time period of a jam like this, and just finishing with a working game is a big success.
Really good concept. I realize that you were meeting the requirements of the wild card, but I would add an option to have subtitles for the dialog, and a way to adjust the volume of the sound vs the spoken dialog. Also the 3d sound is really cool, but makes it hard to understand the dialog at times especially for those who may be either hearing impaired or have hearing loss.
Good submission - I don't see any obvious bugs from my play-through's. Wasn't able to beat the Boss, but I see that other's have been able too, so that makes for a good mix of difficulty. In a game like this, you don't want a boss that's either too easy or too hard, and I feel like you've done a good job at balancing it. My only complaint is the lack of a way to exit the game gracefully. I had to alt-tab and close the game from the task-bar (on Linux at least).
Congrats on finishing your first game jam. This was my first one completing as well. I don't see any bugs, which is great! My only complaint is that there are some places where it's very hard and unforgiving. If you miss a single jump in some area's then you are going to loose, but that actually causes a drive to want to play again to get further through the maze.
I too liked the strategy portion of the game. It's simple, but you have to use strategy to determine when to stop buying at the current level and wait to upgrade to the next level. My only complaint is that there seems to be no way to exit the game (on Linux at least) other than closing the the application from the taskbar.
Thanks for the input. I definitely plan to tweak some things and post an update after the review period is over. Big shout-out my co-contributor Pomelo_02 - he came up with the concept, and he all of the artwork, sound, and sfx other than the forest background. I'm just glad that we were able to finish and get the game submitted - it's our first game jam submission for both of us.