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astaari

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A member registered Aug 07, 2024 · View creator page →

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cool mechanics!

There were a few things like that we hoped we could get done but, sadly, weren't able to. Thanks for playing !

(1 edit)

Really neat, creative  game,  just took a little fidgeting to figure out how to get started. Nice job!

Both visuals and audio are great. The bar on the right was a bit confusing. Seems like you wanted to add a way to upgrade the individual parts of the tower (or at least leave that as something to expand on), which would be a cool way to add more depth to the game. 

Fun game, chunky music. I like it.

I agree about the coyote time, but still an enjoyable platforming experience

Glad you enjoyed! thanks for playing!

apologies, but thanks for giving it a try! I'm looking into seeing if it's something I can address

Cool little game. Good job on your first one!

Overall, a great entry. Very simple and fun. Visual and audio style fit well together. A nice color palette. Prob one of my favorite games in this jam!

Very simple and enjoyable. All thrown together with little guys. Love it.

yeah, this shouldn't be a valid submission. I'm sure the organizers already know it, but it is either a template, or at the very least,  I found this exact game posted on october 23rd, 2023 on the construct website.

controls were a bit clunky. Had an issue where on the first level, left and right were switched. In my opinion, the game would benefit from a small coyote timer. Still, an enjoyable experience!

I had fun playing this. Happy I was able to figure out the game without playing the tutorial (which is good imo). Good job with binding space to pause and unpause to give time to plan, and charming art style.

Cute style! Initially was thrown off by the hitbox being on the pillar and not the item, and I will say that adding an option for the player the step on the check, or add a shortcut key for the button would make the game feel a little more smooth (feels rough on a trackpad lol). I enjoyed it though, found myself panicking a bit haha.

Nice simple cinematic scenes that brought attention to objectives. Felt pretty old school, which I enjoy.

Just a little thing, it may or may not be beneficial to make something like the broken parts of the bottle a little more noticeable, but that's such a small detail, and you allow room for mistakes like that, so not really important.

Cute and interesting. I like the mechanics, however the controls are a bit rough around the edges, which becomes a problem when you require some precise movements to get around the swarm of cats jumping towards you lol.

Pretty fun! Like the art style.

Cool game. A little difficult, but I like the concept and overall style.