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AxisFIN

60
Posts
A member registered Jul 17, 2022 · View creator page →

Creator of

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This game had a great idea and nice puzzle design. The dice were sometimes completely hidden which was a bit annoying. Otherwise a nice puzzle game. Great work!

The tile system with multiple options was a great idea. I liked the puzzle design and would have played more. Nice work!

A cute platformer with very nice presentation. There were some problems with the collision and the menus were a bit clunky but otherwise enjoyable platformer. It would have been nice to see some more interaction with the dice rolls other than hoping for the best. Still impressive work putting all this together in such a short time. Nice job!

I really liked the theme in this one. Having to always end on the same side was nice since you only had to consider where is the side with one. The couple different mechanics created nice variation in the puzzles. Nice work!

I liked the pushing mechanic and the puzzle design. I think being able to tilt the level was a nice solution to showing the sides of the dice. Nice work!

This game had really nice level design. With the different mechanics the levels got quite challenging. I ran into a small bug (?) where I would have to step to a plate from the right direction or otherwise it would not activate or it would turn off. Stepping through and back would fix it. Otherwise this was a great game. Nice work!

The dice manipulation is a very clever idea and I felt planning the turn was fun. Presentation is very polished.  I run into the freezing bug but otherwise enjoyable experience. Nice work!

I like the concept and would've definitely played more. The health system seems to give some freedom which is nice. Great work!

This had an unique idea with a solid execution. The timed lasers were not my favorite (playing without a proper mouse) but I guess the game read my mind since they turned off after I died.  I enjoyed the maze exploration type gameplay and especially the wall climbing. Nice work!

Your great level design really showed that you can get a lot out of such simple mechanics. I especially enjoyed the last level. I liked the art style a lot and the presentation overall was very polished. Nice job!

There was an amazing amount of fun puzzles with a lot of variety. Some of the later levels got a bit complex but still enjoyable. Nice work!

A simple mechanic but the puzzles got quite difficult. The graphics on where you land helped a lot I think. I felt that while I was kind of going by trial and error there was some logic behind it. Nice work!

Thanks for the comment. At the moment the only reward is getting a compliment when finishing the level with few enough steps. But you're right, it would be nice to save best results and have ratings or medals based on how well you do. While I don't mind players cheesing their way to the solution on their first playthrough I would like to encourage players to try to optimize their runs. That's where most of the fun is for me at least. I'll keep this in mind.

Solid puzzle design and great presentation make this one of the top entries. The last levels kept me thinking for quite a while and had nice a-ha moments. Great job!

I think your levels were pretty well designed. I didn't feel too lost at any point. I found a shortcut on the last level which felt great. Nice work!

A nice and simple  idea that creates surprisingly challenging puzzles. I like how the other dice also kind of act as obstacles. The die freezing bug was a bit annoying but otherwise great work!

I liked the art style and the relaxing puzzling. Some puzzles had some shortcuts but that happens. All in all great work!

A unique idea and fun gameplay. I appreciate that you have quite a bit of room for error. It would be fun to try to find the best routes. I don't know if it's a bug or what but it seem that the directions are somehow off. At least I understand that back and front sides would be towards the bottom and top of the screen when building the cube. But it didn't seem to be the case and it got me confused. But besides that great game. Nice work!

The game had unique idea, fun puzzles and amazing presentation. This is one of the best entries in my opinion. Great job!

I think this was a very creative idea and fitting to the theme. It sometimes got a bit chaotic but I think that's part of the fun. Nice work!

A unique idea with a stunning presentation. This game scores high on the fun scale. Great job!

The puzzle design in this game was amazing. The new mechanics helped keep the gameplay interesting and introduced new challenges throughout the impressive number of levels. Great job!

I liked your take on the theme and the presentation was great. Throwing the coin was fun but it would've been nice to have some variety in the gameplay. All in all nice work!

This was a fun memory game. It felt quite challenging when you get to 4x4 table but maybe with a bit of practice I could get there. The presentation was very polished. Great job!

Thanks for comment. With more time I would have liked to make more introductory levels to guide the player. There are some patterns to the die movement that can be helpful. But this is what I was able to put together in 48 hours. I guess that's part of the jam experience.

I got everything but I needed quite a few tries. Some rolls can lead to somewhat hilarious outcomes. Entertaining game overall. Nice work!

This game had fun gameplay with amazingly polished look and feel. It's one of my favorites so far. Great job!

This was a fun game with great presentation. I liked the different mechanics a lot. Restart and maybe less strict move limit would've been appreciated but otherwise very good game overall. Great job!

The core mechanic seems fun. There's definitely potential here for some difficult puzzles. Good job!

Rolling the die around feels great in this game and the puzzles were fun. Nice job!

The game had fun puzzles that got quite difficult towards the end. The new mechanics kept me interested through the game. Nice work!

It's a very nice puzzle game. Sound effects made moving around feel fun. I felt that the music and the color scheme matched well. Nice work!

You really have to think ahead in the later levels. The level design is great and there's enough variety to keep the gameplay interesting. Nice job!

This was a fun idea and great execution. The different dice types add some depth which was explored in many well-designed levels. Great work!

This was a very relaxing experience. The game had calming music and polished look. Nice work!

There was a lot of fun puzzles with surprising solutions. Clearly a lot of effort went into level design. The presentation was very clean. Nice work!

It's impressive what you have managed to put together in such a short time. The concept seems fun. It was a nice experience. Great job!

Controls are very difficult but that can also be fun in its own way. Maybe a bit more jump height would've made a big difference. Cool environment for an adventure. Nice work!

There were lot of interesting mechanics and puzzles build around them. It was a fun experience. Nice job!

Good idea and impressive work. The gameplay is fun but gets very tricky already on medium difficulty. Of course the timer always adds some pressure. Good job!