This game had a great idea and nice puzzle design. The dice were sometimes completely hidden which was a bit annoying. Otherwise a nice puzzle game. Great work!
AxisFIN
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A cute platformer with very nice presentation. There were some problems with the collision and the menus were a bit clunky but otherwise enjoyable platformer. It would have been nice to see some more interaction with the dice rolls other than hoping for the best. Still impressive work putting all this together in such a short time. Nice job!
This game had really nice level design. With the different mechanics the levels got quite challenging. I ran into a small bug (?) where I would have to step to a plate from the right direction or otherwise it would not activate or it would turn off. Stepping through and back would fix it. Otherwise this was a great game. Nice work!
Thanks for the comment. At the moment the only reward is getting a compliment when finishing the level with few enough steps. But you're right, it would be nice to save best results and have ratings or medals based on how well you do. While I don't mind players cheesing their way to the solution on their first playthrough I would like to encourage players to try to optimize their runs. That's where most of the fun is for me at least. I'll keep this in mind.
A unique idea and fun gameplay. I appreciate that you have quite a bit of room for error. It would be fun to try to find the best routes. I don't know if it's a bug or what but it seem that the directions are somehow off. At least I understand that back and front sides would be towards the bottom and top of the screen when building the cube. But it didn't seem to be the case and it got me confused. But besides that great game. Nice work!