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Bangel

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A member registered Aug 03, 2020 · View creator page →

Creator of

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Jeu incroyable

Jeu incroyable

Jeu super original, tuto et puzzle bien pensés. Dommage qu'il n'y ait pas de son

Les projectiles sont nerveux c'est cool

Original idea and cool puzzles

I like the feature that makes you jump to 10 when you get a score of -100, it makes the game fun :)

Nice

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The graphisms are just excellent. The monsters look really good, and there is a 3D Dice animation, I was really positively surprised. The gameplay is OK, I've had fun with the game.

But sadly, the music is pretty bad :/ . Changes in rythme and strenght make it difficult to anticipate, and therefore to understand.

Adding a little bit of response from the game would have been a good thing too.

For a first game jam, this is pretty fine.

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You're the first to feel the feeling of being lost in this strange forest, I'm so happy about that ^^

Thank you for all the feedbacks, I've taken notes.

Sad you didn't reach the end eventually, but you have had a good time and this is for me the essential

Thank you for your comment ! 

About the last jump... I know the timing was tight, but I wanted the player to have a final challenge, a kind of "boss  jump". Anyway, I'm glad you appreciated my game globally :)

The game is not incredible, but I had a good time with it. Nice modelling btw.

Thank you ! 

I guess the jump you didn't succed was the last one. I've made him especially to add a bit of challenge ;) 

Nice, thank you. I will check that :)

Yeah WASD forget that x)

Glad you had fun with it

Thank you !

Thanks for the tips

Coll game, and very original BUT why is it so difficult? It has so much potential. You shouldn't have put these spikes on the second level for instance. Cool pixel art btw.

Coll game, and very original BUT why is it so difficult? It has so much potential. You shouldn't have put these spikes on the second level for instance. Cool pixel art btw.

Cool game, I have really felt the sensation of having to many tasks to do. Special mention to the sound design, which is one of the most complete I've seen until now.

P.-S. : https://docs.godotengine.org/en/stable/classes/class_vector2.html#class-vector2-... ;)

I went to the game because of the graphisms, and I wasn't disappointed. I like pixel art which is simple and efficient, good job. However that lacked a music,  and a little plot.

I went to the game because of the graphisms, and I wasn't disappointed. I like pixel art which is simple and efficient, good job. However that lacked a music,  and a little plot.

I didn't successfully manage the cave jumps after the raven after 10~15min and lose so I gave up.

First, the positive : The fact that you made everything by yourself is pretty impressive, especially for 3D. The Wild Cards are used (all of them!). I had a good time playing it.

But, I didn't fully understand the universe : is is some kind of cute world? Or the narrator play with us all along? It doesn't seem you can merge both, and the result is a bit strange. The music in the cave is partly happy, partly disturbing. Finally, you could have done a little bit more for the control, like a camera control by joystick.

I didn't successfully manage the cave jumps after the raven after 10~15min and lose so I gave up.

First, the positive : The fact that you made everything by yourself is pretty impressive, especially for 3D. The Wild Cards are used (all of them!). I had a good time playing it.

But, I didn't fully understand the universe : is is some kind of cute world? Or the narrator play with us all along? It doesn't seem you can merge both, and the result is a bit strange. The music in the cave is partly happy, partly disturbing. Finally, you could have done a little bit more for the control, like a camera control by joystick.

Hey, pretty cool ! 

The pixel art and the music do their job well, the game is really original, you have had a good idea.
After three or four games, it start to be a little bit boring... adding more "punch" could have been good to make the experience funnier. But overall, this is a good surprise.

Hey, pretty cool ! 

The pixel art and the music do their job well, the game is really original, you have had a good idea.
After three or four games, it start to be a little bit boring... adding more "punch" could have been good to make the experience funnier. But overall, this is a good surprise.

Thank you! I'm glad you liked it^^

I can't do anything for the size, but the menu got TextureButton, and therefore need a mouse to work.

Well... the game has been made in ZQSD. But you can also play with a controller or the arrow keys.

I want the player to figure by himself what he has to do (he is not without any clue though). I continue to wonder if it was too much to ask for the player. Thank you for your feedback :)

Spoiler :

If you want to enjoy the rest of the game, connect the two red crystals together

Thank you! ^^

I've indeed exported the debug version, thanks for the tips!

The effects of objects is not obvious at the first sight, but it was intended. I wanted the player to understand the elements by itself, but that was perhaps too much?

Thank you for your feedback ^w^

It's fine now. Good game!

Yeah, a little technical problem, it will be resolved very soon. Sorry for the inconvenience ^^'

The story is indeed very short x). But this is a good beginning, and there is some potential (I just want to discover what lies outside °p°)

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Wildcards used : none

Apart from the sound effects and the font every piece of the games has been made by me, without any reutilisation from another project.

                        

Do not hesitate to give me feedbacks ^^ 

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The game is a little bit bugged(the green block >:( ). Plus, the levels are too long -_- (especially since I didn't find any score?). But the characters graphisms are original, and the explosion animation has a good feeling. 

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I killed the girl... guess the crash was my punishment x)

Otherwise the ambience is good. This grey tone and this music work well together.