Wow, what a fun and nice game! The Aesthetics are awesome, combining 2D pixel art with 3D environments was a great choice, I loved it. Knowing that I can't run got me super anxious about the enemies and every time my ammo ran out I got scared as hell. Really nice game and very well polished! Congrats on your entry!
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Bunker Blight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment (Best Game) | #10 | 3.556 | 3.556 |
Horror | #17 | 3.148 | 3.148 |
Aesthetics | #19 | 3.778 | 3.778 |
Sound Design | #22 | 3.074 | 3.074 |
Story | #68 | 2.111 | 2.111 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
wow I didn't expect it to be that fun, excellent atmosphere, visuals, good job
Atmosphere, graphics & sounds were fitting. Gameplay felt pleasant. I liked it a lot.
Awesome visuals and great atmosphere. Excelent game, good job!
A nice blast from the past! Gave me the nice vibes from way back playing quake and duke nukem.
Great game. I always like Doom likes. The art is also really good. the death animations are just so over the top and that is just what this kind of game needs. Had a lot of fun playing this.
Great game. Keep it upβ₯
Love the game. reminds me of all the old school games i played as a kid but with new age graphics
This one is sick as hell, loved it so much. Guns felt pretty great, the Assault Rifle especially felt amazing to use. Only real issue I have is minor stuff, like some shots clipping through the orange pillar-y things in the little arena space, or environments looking a tiny bit samey. Y'know, stuff totally ignorable considering the week time limit. In that sort of frame, this is crazy (in a good way). Amazing job, seriously.
Also... I know it wasn't the intention, but the green elephant guys... they're cute... I want a marketable plush of them...
First of all I want to say that I really appreciate the monster designs and the art. The gore especially is really well done. The game sounds amazing as well, the gunplay feels very good and I like the item pickups.
I had a few issues with the progression though.
When starting the game doesn't tell you, that you have to activate the flashlight with F and I only figured that out after dying a few times due to running out of ammo while using the muzzle flash as a light source.
The other thing that I found really frustrating was the level design. It loops and twists all over the place, while looking the same very often. I found orientation really hard in this game and at some point I was completely lost only running along a wall and then I saw some floating triangles in the air and realized that I was out of bounds. At some point I must have gone through a corridor that just leads outside the level. I ran around aimlessly for a few more minutes and then the game just randomly booted me back to the main menu.
I guess that's the end ?
It would have been a lot more enjoyable if the level design was a bit tighter, maybe smaller even, with a clear and defined end goal.
The old school aesthetic on this is so nice! Nice setting as well
I enjoyed playing this game, and I like this Doom-like style. Little monsters are funny :D
Love the creature designs, super unique! Lot of potential here if you wanted to expand on it. Nice work!
The monsters were genuinely scary up until I realized they dealt very little damage. I feel the doorways would have benefited from having some light source by them or an LED to show you where they are in the shadows.
Really cool art. I love the pixel art textures on the 3D environment. The shooting feels nice, though reloading felt random and I wouldn't realize I was reloading until the monster ended up hitting me.
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