Thank you!
bielov
Creator of
Recent community posts
Challenging game!
Shooting can be done with the mouse
or make some input steps (like Unity's Input.GetAxis or something like that) for fine-tuning the direction
The ship is also losing way too much energy, it's space, there is no air resistance :)
But other than that, good job with vector art and physics!
(Wow, it's made with P5. Did you wrote the whole physics engine?)
We had a similar idea: "Build your own thing to prepare for the storm". Art is beautiful, I only wish that raft had more components to it, and it will affect gameplay in some way. Maybe draw a dude on the raft and show how he is paddling through the storm.
But it's a good concept and a solid entry for a jam!
Poor Misha.
Losing your eyesight is really scary, and usually in games we don't get as much tactile/sound information as we do in real life, but here it's quite different, I've never played something like this.
Nice job with the voice and sound, I can imagine how hard it was to test the game.
I had a small problem: I wanted to pause the game and accidentally closed it with escape
Other than that, very good and original!
P.S. How can I score a graphic if there isn't one?)
Man, sorry to hear that,
Yeah, we probably need to save the bunker as a template for the next runs or let the player generate a random one.
Yes, you can kill the monster, and water was planned to slow down the monster, but we skipped it for the jam.
Beds have no function yet. And it was planned that you couldn't get ammo (need to fix that) or heal during an attack.
8 days is actually not bad! Thanks for the review!
Took me 900 seconds to get through it, but overall I got through it...
Not a fan of rage games(jump king), but overall I enjoyed it.
Really like how you used the tileset from the beginning which has normal Map and dithering at the lighting
The picture and the melody gives a very peaceful dark atmosphere, that has helped me deal with my falls
Great game!
Very clever interpretation of theme!
Even though the game is mostly very minimalistic and text based,
it would be interesting to add visual difference to the characters to show their personalities
Maybe a scene with the truck and how Wenge repairs it.
But I can't demand a visuals from a game in a week
The crystal idea is good for skipping the time. Thanks for that
I really enjoyed this game, it has its own charm
Cool game, very suitable for the theme. I really liked the atmosphere and colors of the game.
I kept forgetting during the game that I need to hold the bear, especially while ghosts are chasing me...
But that's my mistake
I also didn't understand why you need to open the windows to see lightning and light?
I can suggest making the window as a spawn point or full health regeneration
Other than that, it's an excellent game!
The game has a really fun concept and good art that I enjoyed. While I found it a bit challenging, I think it could be even more enjoyable with a few tweaks. For example: removing boundaries and allowing the rocket to wrap around the screen (like in some versions of Snake). or rewarding players with extra lives (along with upgrades). Overall, it’s a great game!