For some reason had to tape vent twice, but otherwise there were no problems.
The art is suitable(creates a good contrast) and original,
Simple "point and click game" but it's good, well done!
Play game
The night (six minutes) of the Storm Walkers's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #221 | 3.486 | 3.486 |
Graphics | #248 | 3.743 | 3.743 |
Theme | #281 | 3.486 | 3.486 |
Overall | #282 | 3.376 | 3.376 |
Game Design | #306 | 3.371 | 3.371 |
Audio | #374 | 3.200 | 3.200 |
Innovation | #488 | 2.971 | 2.971 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is a storm walker chasing you, and its ability to screech EMP blasts creates a calm when all the electricity goes out.
Did you write all the code and made all the assets from scratch?
Yes
Comments
Fun game! I actually enjoyed this project. I did find it funny that while I was under attack and preparing from the storm walkers I was busy reading about them lol. (Edit: Originally I said this game needed some audio, just released I have my browser on mute. Whoops, I am such an idiot at times!)
Nice game.
I fixed the ITPCD and welded up the door, but still lost. Not sure what I missed or did wrong.
Good eerie mood to the game. Few puzzles but still satisfying.
Well done overall!
I know you mention it's too easy, but what you've got is really polished - and sometimes that's better than a way too ambitious unfinished game! Especially trying to balance a puzzle game in a jam timeframe is really difficult, so I think you did a great job on this!
I reall liked that it was all left to the player to figure out what needed to be done.
Hey! I had a lot of fun playing the entire game. I really liked the art and loved interacting with the environment!
Sick entry! This was a fun little playthrough that felt just like one of the old flash escape room games. The sound design was solid and added to the eerieness, I really enjoyed the artstyle, it wasn't flawless but it created a real sense of environment. The file about the Storm Walkers and the description text of this being our best artistic rendition as no one ever lives to tell the tale was a nice bit of world building. The filler file added to this too. The puzzles were fun enough and there weren't any moments that left me shaking my head in frustration but I think fleshing the puzzles out a bit more and maybe adding crafting of materials in your inventory could be an area of improvement. The timer was a good design choice themetically and gameplay wise. Overall, this was a fun, albeit a bit short, gaming experience, nice job!!
Nice game! I love the escape room genre. Some of the puzzles felt a bit random and more about guessing what the developer's intended solution was, instead of understanding logically what should be done. I'm also not a big fan of timing puzzle games, but that's a matter of preference. The overall experience was pretty neat still, good job!
Nice game! The first-person puzzle adventure is a nice throwback, I love the genre. The puzzle design is fairly straightforward but there's always a few steps you need to work through which is nice. I think it would be nice if there was a "highlight objects" button or if those assets stood out a bit, so the player needs to do less guesswork about what is or isn't important in a scene. Good work!
Pretty short but I enjoyed every second of it! The pixel Art was real nice :) The ship looks like an ejected amogus haha
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