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Slime Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #68 | 3.929 | 3.929 |
Innovation | #140 | 3.214 | 3.214 |
Theme interpretation | #209 | 3.071 | 3.071 |
Overall | #219 | 3.000 | 3.000 |
Gameplay | #238 | 2.786 | 2.786 |
Audio | #251 | 2.714 | 2.714 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://frogtle.itch.io/slime-game
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Comments
The mechanic is interesting, and the audio fits well with the game, but I had some trouble with the controls (some invisible walls, slime going though a platform after being shoot, jumps occurring while not near a slime...). Nice work though !
thanks for trying it!
I liked the visuals, gameplay was good but it was easy to get stuck at a point where you had to restart from my experience. The actual sucking part could have some more feed back to let you know if it was working. Good idea/game overall
Thanks for trying it!
Cute! I had a lot of fun playing this game. Very impressed with the graphic style, it feels very well put together. Congrats!
Thanks for trying it!
Reminded me of Slime Rancher right away, probably because of the Slimes, but I can't be certain. :) I enjoyed boinging my way around these woods on the backs of these poor Slime bois. Really great art style here, that slight outlining really makes the scenery pop. Nice one!
Thanks for trying it! We really apreciate it
Interesting 3d platformer/puzzler. Nice graphics and music too. I could not get far due to a glitch(?) on the 3rd stump that my slimes was falling through instead of staying on the surface. There was also another glitch where character would high-jump just by rotating the camera while not near a slime. Finally a short in-game tutorial on controls would make a cold-start smoother (e.g. controls info on the wall of the first zone). Interesting concept, would have loved to explore further!
We will check the bugs. Thanks for your time and playing it!
cute slime :D
thanks! <3
Yeah, great work with the shaders. It's a great setup for a puzzles and adventures.
Thanks!
Visually its very nice with some good background music. I feel if you delayed playing the suck sound effect until after the slime starts shrinking it would sync up better. If you rotated the slimes to have their bottoms on the walls it would look pretty neat. Great work!
We will check what did you daid. Thanks for playing, we are glad you like it.
I think it's a very interesting idea with a lot of potential for making great puzzles. I also like the visual style of the game, I think it fits well here.
It took me long but I figured out how to absorb multiple slimes and that you can stack them in one place. The game doesn't really teach you that slimes can stack into a bigger slime. So a better tutorial would be nice. Also, I found some invisible walls and even got out of bounds (I think) once.
Still, it's a nice game! Great job!
In the menu there is a section where the game controls are, but it is true that it does not mention that the slimes can be stack into a bigger slime. Thanks for the advise and we will cheek the invisible walls too
I love the look :D
Thank you! And thanks for trying it <3
What a funny and cute game!
I was just looking at the pictures and didn't read the page at first tbh, so I just wanted to shoot some slimes. I like the creative approach of the different kinds of slimes.
Jumping feels weird, I'd like to have a little bit more air control. Also a setting for mouse sensitity would be helpful!
Was fun, would play again with more content!
Thank you so much!
The jump is something we want to fix.
Thanks for trying it <3
This game is beautiful visually, but I think a bit of a tutorial could go a long way. I got past the water part and then couldn't get past the floating platform valley area.
Thanks for the advise and for tying it!