Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

BlessedSigmar

22
Posts
1
Followers
A member registered Jun 17, 2024 · View creator page →

Creator of

Recent community posts

Thank you for the feedback! I think rebalancing the pacing and difficulty would have helped a lot, but we ran out of time to play test. We also did have a slate of QOL features, like clicking the customer to make it easier to navigate the clipboard was in our original list.

However, we ended up ditching that idea to just force the player to frantically flip through the pages in the spirit of SBIG. In hindsight, I think that may not have been a good decision since the clunkiness doesn't add to the game in anyway.

Thanks for the feedback! Yeah, there are definitely a lot of improvements I think we could've made to pacing, controls, and explanations. Part of it was because we were still putting things together down to the last minute :") but now we'll be faster for the next time!

Haha yes it was! The one that was originally "AI" but revealed to be up to 70% operated by foreign workers watching you on a camera. 

What an absolute SBIG masterpiece. I had no intention of playing it as long as I did... and somehow I finished it all. Amazing production!

I think you did a great job with the camera movements and core game mechanics!

Absolute chaos on top of a classic experience! Great idea for SBIG!

Thank you for the feedback! Yeah, we had some dynamic difficulty generation, but didn't get a chance to add it in the final submission. Will definitely keep it in mind for the future though :)

Haha, I think the PIP rate is like 99% right now... a cruel reflection of the corporate world :"]

Thanks for playing y'all! Building this was an amazing experience

This is so absolutely jank but it's so thematically appropriate for SBIG I love it.

This is such a fantastically made game! Really amazing  job, I'm so impressed! Feels like it's only a step away from a full release game!

I like the vibe of the game!

Thanks for the suggestions! Yeah, we originally were going to added numerous more controls to make it easier for the game input. Then we decided for the theme of SBIG we'd just force the player to flip pages and click buttons manually. We also ran out of time to improve on the controls :") but I appreciate the feedback!

Will keep it in mind!

I love the design, concepts, and art, but kinda confused with the controls. I can't seem to attack?

I like the retro sounds and the screen shake!

I really love your audio and dialogue, it's a lot of fun! Cute aesthetic and fun gameplay too!

I enjoyed the sound design and gameplay! It's fun and very complete!

I thought the gameplay was really creative! Hit box on the controls are a little tough, but the concept is amazing!

Clearly, this is why the chain was recently shutdown... unsustainable model :"^)

Thanks! Maybe I should've toned it down a bit haha, the game feels a lot more alive with more customers on screen at a time. But it definitely made it a bit too hard.

Shoutout to the team! Y'all the best!
Jungle employees of the month for sure!