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A jam submission

ASCII Wars: Bullet Hell Shmups Boss RushView game page

ASCII Wars: A thrilling bullet hell boss rush with retro ASCII graphics. Dodge, fight, and conquer—fully open source!
Submitted by Alvarz (@CarlosAlvars) — 5 days, 7 hours before the deadline
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ASCII Wars: Bullet Hell Shmups Boss Rush's itch.io page

Results

CriteriaRankScore*Raw Score
CONTROLS#1263.2383.238
ART / VISUALS#2613.2863.286
FUN#2942.8572.857
USE OF THEME#2952.8102.810
Overall#3412.7542.754
BOSS DESIGN#3722.5712.571
SOUNDS / MUSIC#6771.7621.762

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
Spin bullets pattern on the bullet hell!

Did your team make the majority of the art and music during the jam?
yes

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Comments

Submitted(+1)

Really like the graphics you have going for the game! I'm a fan of that style of art. Really enjoyed those patterns and gameplay, it was a nice challenge! Really great game you made!

(P.S. If you're willing to I'd love it if you played and gave some feedback to my game! It's my first ever game jam and I'd love to see where I can improve!)

Submitted(+1)

Good game, nice patterns! Great work!

Submitted(+1)

I really like games that use ascii as the main art, and together with the bullet hell proposal, it was really good.

Submitted(+1)

I like the ASCII art style in the game, I would have made the ship we control a bit bigger, but its good as is too, also I find more challenging that we shoot when we move, but its a new mechanic as well, bullet patterns are nice, I like the overal game. I rate graphics fun and control on top, but all is cool, also, if you have some time, please rate my game too, thanks!!

Submitted(+1)

great game and fun to play. 

Submitted(+1)

Very cool patterns to have to weave through :D Art is obviously very simple but I like the effects added on top that makes it look a lot cooler! The game is a nice challenge.

Submitted(+1)

I love the idea of a ASCII bullet hell. The whole "you have to move to shoot" thing just doesn't work for me though. The second phase doesn't seem to target you at all, so you can just sit in one spot and win. This just makes for a really not fun game, because the best strategy is to sit in one spot, only move slight bit before the circle expands enough to hit you, and then move right back, rather than actually trying to get through it at a reasonable speed.

Also the whole "this is an open source community project" and "it isn't just a game" thing is just baiting good ratings. I think the idea of making it open source is really cool, especially considering this seems to be a kinda "math-y" game. I really do think you should have left that until after the jam though. 

Submitted(+1)

as math lover this is eyewash for my eyes

Submitted(+1)

Really dig the esthetics of the game and boy it’s quite hard too. I made it only to level 5 so far, but it is fun and I like the mechanic that you have to move to shoot, that’s clever!

Overall a very fun little game without any gimmicks around it, right to the point! Oh and it’s open-source too, that’s a new one, even tho I don’t like rust, it’s very cool that you did that :) !

A Job well done!

Submitted(+1)

Really fun entry! Loved the simplicity of it, and the patterns were really fun from a gameplay and visual perspective.

Submitted(+1)

It is comfortable for the eyes :)