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A jam submission

Can't Clock OutView game page

Can you survive making minimum wage in the apocalypse?
Submitted by Kylomain — 41 minutes, 45 seconds before the deadline
Rated by 13 people so far
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Can't Clock Out's itch.io page

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How does your game fit the theme?
The game loop starts calm and peaceful, then when the storm comes at night, the game becomes extremely hectic!

There is a physical and metaphorical storm, allusions to the calm life before the Solar Radiation Storm, and hints about the final storm at the end of the game...

Did you write all the code and made all the assets from scratch?
All code was written by me. 3D models were either free assets, edited, or created by me in Blender. Sounds were also mostly from Freesound.

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Comments

Submitted

Wow this game is amazing and I really like the story! Good job!

Submitted

I have to concur with other commenors that this game looks really nice and has a fun central loop! This is the best 3D game Ive played this jam! Great job

Submitted

Hee-ho. Very fun game. Thanks for nice experience

Submitted

This game is amazing! I am blown away by the sheer amount of stuff you managed to get in in only a week!

The game is also longer than the average game I've played, but it earns all that extra play time by having a very fun gameplay loop. Those long-necked big guys are tough, first time I died was when they showed up. The sketchy stranger is a great mechanic, and I loved listening for his approach and turning around at just the right moment to stick a flare to him.

Submitted

Amazing writing! 

Brilliant use of assets and the short time for the gamjam. Really feels like a complete package, The Living room area, the store and then the city(just lacking a menu haha).. Had some sweet Resident Evil vibes. 

The enemy variety is great and genius(Using the same assets in different funny ways to create more enemy types!!! Loved it!).

The Sneaking leather suit man OMG, you killed me!

- The connection to the theme was a bit weak though

Overall, it is one of the best submissions on the jam, great job!

Submitted

This game is pure brilliance! The design, mechanics, and overall feel make it stand out in every way. It’s a joy to play, and the effort behind it is clear.

Submitted

Real fun game, the mutants are a cool idea!

Good Work!

Submitted (1 edit) (+1)

i had an absolute blast. walk cycles have peaked with this game. the controls are smooth. found no bugs. i left my physical body behind and became a fish-slinging, stranger-detecting vessel of god with a mind filled only with the desire to provide perfect customer service

Developer(+1)

Thank you so much for playing, and for commenting so I could see your amazing game!

Submitted(+1)

I actually couldnt clock out! (Quit) But I like the game, it was rather simple yet fun. Good mechanics and it looked rather polished in terms of gameplay because I encountered no bugs or glitches. Nice job!

Developer(+1)

Thank you for playing! Yeahhh, now that you mention it, I definitely should make a blueprint main menu/settings that I can use between jams haha. Good feedback.

Submitted (1 edit) (+1)

Nice game. Fun and unique concept!

Biggest issue is control. When designing something physics based you gotta make sure everything is smooth and easy to grapple. Easier said than done i know :)

Developer

Hey thanks for playing and for the feedback!

Could you tell me what part of the control/physics were problematic for you? It's good information to know so I can remember it for future games.

Submitted

It was just hard to grab the fish and throw fish at the zombies. Some visual ques as to whats going on or just some arc's depicting your likely throw would have been nice.

Submitted(+1)

nice game l really like it.

Developer

Thanks for playing!

Submitted(+1)

hii, i'd love to try the game out but i'm having a few issues with running it!

Developer

Hey hey, I think I zipped the build incorrectly when I fixed a softlock. I rezipped it and checked and it should be good to go now!