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cadyze

15
Posts
2
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1
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A member registered Jun 02, 2020 · View creator page →

Creator of

Recent community posts

erm... fix the game first?

Incredible use of dice rolls in a non-intrusive way. Everything just works well together and is really enjoyable!

The randomized gravity flips sometimes is hard to control with such open rooms that send you flying at such high speeds.

I still enjoyed this game and had great art and SFX

The 2D sprites mixed with the 3D cube animation surprising works well together! Simple and fun once you get the hang of it

Funny snail destruction, funny game

The artwork was very unique and stood out! I feel like there should be more feedback on the dice roll though

Reminds me of fruit ninja, creative way to interpret the prompt!

The level generation animation surprised me with how smooth it was! Well done, I just wish there was a bit more new content

Fun way to implement dice into such an environment. I kinda wish there was more feedback on completion / failures, but nice job overall

Really well polished! I wish there a bit more modes and dice mechanics to go along with everything else

I really enjoyed the short story segments, but I may have misread - the controls are a bit weird, and I wasn't sure how to defeat enemies.

There's a lot of good mechanics implemented, yet I found them hard to understand in the beginning because there's just a lot. A good take on a strategy game genre.

The animations and sprite work are well done, but there's a lot of information to take in with a lot of text too read. I feel like it should ease the player into smaller features before giving the player full control. Good game though for one made under 48 hours.

I liked this game! It's a really chill game that makes something so simple have great scaling options

You click on edit theme and change the font to "Pixel."