Cool pixelart and the music slapped!
I liked the mechanics I just wish the controls and camera were a bit better as well as some more player feedback when taking damage, doing damage etc.
Still solid submission!
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Kat out of Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1875 | 3.067 | 3.067 |
Overall | #2285 | 2.904 | 2.904 |
Originality | #2339 | 3.022 | 3.022 |
Fun | #2534 | 2.622 | 2.622 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game involves joining enemies together to your fail to get more powerful.
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
game idea is great ;but some bug need to fixed; ps: art style is great
This game has an interesting premise, but it's pretty difficult to hit enemies while avoiding their attacks, especially since it isn't clear when you get damaged. Also on the level with the big rock enemies, there is a hole in the wall which can let you out of bounds and lead to some interesting situations like this:
I really like the mechanic and the art, also a brilliant realization of a flail (in terms of behaviour and visuals).
However, it is not really clear, when and why you take damage, and there does not seem to be a healthbar for the player, which is somewhat frustrating.
Really enjoy the concept and the art fits really well! But if you continue with the game after the jam I do think it would benefit from having a bit clearer way of showing when you get damaged and how your health work. But overall good job!
BTW throwing those big boulder dudes around was awesome! :D
This game is really well done (art, music, tutorial), fits the theme, but is not fun. There is something wrong about controls and design, i'm sure you ran out of time (submitted "18 seconds before the deadline"). One level only or procedural level design is a better choice for a jam.
We didn't get the fundamentals working until very late so had no time to add juice or do balance. But I'm sure you'll be happy to know that after many tweaks the new as-yet-unreleased build is much juicier.
This was also our first time working with the Tile Editor so we've learned a lot of lessons that will greatly speed out dev time for the next jam!
Loved the art, music and game idea. Some work needs to be done on enemy behavior. Overall good experience.
You guys did a great job, its a good concept although I noticed that sometimes attack does not work and enemies just instantly attack us and when we get killed there is no feedback that how much damage we took or how many lives are left, but overall for 2 days, it is a great game I think you should continue your work on this game :D
--sorry for the english
The idea, music and art are great! The thing that made it difficult for me to play it is the collision area when attacking and the fact that I don't know if I'm about to die, so it always seemed like I died for no reason. But I really liked the way you used the theme into the game, it's pretty original, congrats on the work!
Good idea and congrats getting your game submitted 18 seconds before the deadline, haha.
Neat idea! I didn't understand at first why I would want to absorb the enemies, until I noticed that they don't stay down permanently. Did the different coloured bugs have different effects? I felt like there was maybe an elemental type system happening depending on what bug I had attached to my flail but I couldn't quite work it out.
Also, I think binding the camera to the player OR making enemies that can't transition between rooms would be a good addition - it doesn't quite work with both at the same time.
Good work though, had fun with this one!
Fun concept, really liked it. Levels seems hard to me but it is not a bad thing. Also nice music. Good job!
Check out more of Kara's music here: https://soundcloud.com/kara_lh !
I like this game! Great gameplay! Good job!
Please check my game as well ;)
Really cool game!!! It was a little difficult because there wasn't a health indicator, but I got the hang of it after a while. Great job! :)
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