You need to copy the entire folder, not just one file. The config and global file are also nessecary.
Daddy Hyperion
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You can use JoiPlay to play on Android. https://itch.io/t/3569182/play-on-android-with-joiplay
Just make sure you download the latest version of JoiPlay, because older versions might not be compatible with yoru device.
Grope his junk, then tell him you wanna join the pirates. You can check the walkthrough for more questions
You might wanna join Spedumon's Discord server. there's a channel for items in the game and balancing. There's also other folks that know more about RPGMaker than I do. Maybe somebody knows of a plugin that does what you're looking for.
Here's an example for what I mean. In this build, Wulfrick's base attack deals almost 160 HP damage to the foreman in the mine, tripling that with Draining Claw would be absolutely insane, and Spedumon was already unsure whether or not the Bulbark is too powerful. Especially given that in this defensive build, Wulfrick's HP is already over 600, and even more, 80-90% of all attacks in the game, including from bosses, don't even deal 1 HP damage to him anymore. And that equipment isn't even that hard to get, the Bounty Hunter set can be purchased in Piratetown, and the Steel armor can be crafted at the armor smith in Shiptown.
Draining Claws damage is based on your ATK stat, yes. I'm not sure if it's even technically possible to change the base stat for a skill based on what weapon you have equipped in RPGMaker, but since Bulbark has way higher damage potential given that it uses two stats for damage calculation AND that Wulfrick has so much more equipment that boosts his DEF, giving him an even more powerful skill to pair with that might be broken. Draining Claws already got nerfed a couple years ago, because it was too OP on its own.
0.72 is the most recent version, if you're a Wulfrick-tier supporter https://www.patreon.com/posts/small-on-top-0-117139943
From the looks of it, this can't be 0.72. Buba, the quest bunny NPC, only sells Empty Bottles as placeholder in public build 0.19, because the rest of the build is blocked off til 0.20. Also, in the screenshot you posted, there's the green dinosaur NPC between Buba's and Lior's booth that Spedumon specifically added to the public build to explain the differences between the upcomming public builds, while in the Patreon version that NPC doesn't exist. Also, you seem to have loaded the prepackaged save file that came with the version you downloaded instead. I make those save files for each update so people don't have to start from scratch again in case their old save files won't work anymore (which used to happen a lot in the past, because RPGMaker can mess things up like that inbetween updates). So TL;DR, it looks like you downloaded the wrong version. Check Spedu's pinned post on Patreon for the latest update. If your save files won't work with the newer update, then I'm afraid you either have to start a new game, or use one of the prepackaged save files.
You can use JoiPlay, to play on Android https://itch.io/t/3569182/play-on-android-with-joiplay
No, I mean where exactly in the game are you stuck? In what area? Like, you were talking about a "starting area", which would be Safen, but you also mentioned not being able to enter Shiptown, even though there's yet another town between Safen and Shiptown, so I'm confused as to where in the game you're stuck. If you are right in front of Shiptown, you need to recruit Wulfrick in order to progress. Maybe checking the walkthrough can help you out?
Okay, I think I know what's wrong. You need to talk to Gruffe in the Quest Guild before you get the Quest Guild Recommendation from Vulfox, because afterwards, Gruffe will have new dialogue, and that apparently will no longer count towards unlocking the "Product Testing" scene. I'll talk to Spedu about this. UPDATE, it works now, I just tested it.
The public and the Patreon builds got their own numberings, hence why they seem to be so far apart. The Patreon build gets a new version each month, that's why the number is so high, but it's only a comparitively small update each time. Once a year, Spedumon takes the most recent Patreon build (in this case I think was 0.70), and splits it into three parts, which then become the public builds for this period. In other words, 0.19, 0.20 and 0.21 are the same Patreon update from one particular month, but certain things are blocked off in 0.19 and 0.20, so each new public update from that period reveals a bit more content from Patreon build 0.70 aka public build 0.21. If you wanna know how much further the Patreon release is in comparison, you can check the walkthrough, it always shows what's in the latest Patreon version. If you don't mind to get spoiled, that is.
TL;DR, no, public build 0.19 is not 50 builds behind the Patreon version.
The front page of the game warns that using save files from 0.18 on this version can cause bugs, that's why the update comes with prepackaged save files, so people don't have to start all over again. It's something that can't be helped unfortunately, RPGMaker simply doesn't like running older save files in newer versions. 0.20 and 0.21 will be able to run save files made in 0.19 though.
You've simply reached the end of the main story line for now. In 0.20 (which is coming out in january), you will be able to get the silver badge from Buba, which lets you accept the 2-star quests and enter the guild lounge. You can do the Water Dungeon though, if you haven't already. It's a large dungeon, and completing it three times and getting the full armor set from Saphura's chests in his room gets you a sex scene with the water god.
You're welcome. You will be able to use the save files you create in this version in the upcoming updates 0.20 and 0.21 though, so you won't have to worry about that, at least. If you got any more questions regarding the gameplay, you can check the walkthrough.
There's a little warning on the game's front page about that. Spedumon, the developer, uses RPGMaker for this game, and the program doesn't like older save files in newer versions with scripts that can't be triggered anymore cuz you moved past a certain point in the game. Try to re-download the game, and use the prepackaged save files that come with version 0.19. Save file 02 puts you in the pirate ship just before you're about to enter Piratetown for the first time. The characters are all decently leveled, everything that can be done on the previous islands has been done, all scenes unlocked and items collected up to this point, so you won't be missing out on anything. Just make sure to spend all your free stat points, and change the equipment to fit your playstyle. Yes, the bunny is now simply called "Adventurer", but you can return to the ID machine in the Gloomy Forest, to change your name.