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A jam submission

Fisklike (FishFest Game Jam 202404)View game page

Fish-Like, a rogue-like game!
Submitted by zellkoss — 1 day, 4 hours before the deadline
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Fisklike (FishFest Game Jam 202404)'s itch.io page

Results

CriteriaRankScore*Raw Score
Fishiness(?)#454.3904.390
Overall#993.7123.712
Fun#1053.4883.488
Visuals#1093.7563.756
Audio#1163.3413.341
Creativity#1543.5853.585

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Notes (optional)
Fishlike is a real-time roguelike/dungeon crawler in which you play as a small fish who must navigate a hostile world to save his friends. Progress through randomly generated levels, rescue all your friends and eventually defeat the final boss and the game.

But as a small fish, your enemies will be stronger than you!
Gamepad controls (E.g. X-Box):

[Analog stick] : move
[🠔][🠖][ 🠕 ][ 🠗 ] : move
[A] or [Y] : Fire a dazzling shot
[B] or [X] : interact
[START]: Pause / Settings

Keyboard controls :

[🠔][🠖][ 🠕 ][ 🠗 ] : move
[Y] or [C] : Fire a dazzling shot
[X] or [V] : interact
[P] or [ENTER]: Pause / Settings

(If controls doesn't work check them using P or Enter --> Options --> Controls)

Devlog (optional)
https://streak.club/u/zellkoss

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

cool game love the art and the creativity of not killing enemies makes it more scary good job pretty difficult though maybe add some time before the enemies follow you again or maybe I am a noob anyways good jobb loved it

Developer(+1)

Thank you for your comment and advices ! 

Submitted(+1)

Excellent old-school pixel art and solidly fish-like movement. It can be quite challenging, though. The fact that you cannot actually defeat enemies makes it lack a feeling of progression, so there is not much motivation to keep going. But overall, great work!

Developer(+1)

Thank you for your feddback !

Submitted(+1)

cool little pico game, nice total package .

Developer

Thank you !

Submitted(+1)

cute and pretty fun. the pixel art FOV is nice :)

How to beat the final boss coulda been a bit clearer :P

all around, i had a nice time :)

Developer

Thank you for your comment and feedback regardin the boss! :-)

Submitted(+1)

This game is challenging and fun, and the pixel art is cute! 

Developer

Thanks a lot ! 

Submitted(+1)

Art and sounds are nice. Good job!

Developer

Thanks !

Submitted(+1)

This is fun little pico 8 game, the music and art is really good!

Developer

Thank you for you comment !

Submitted (1 edit) (+1)

Hey I Saw Your Progress On The The Log Page And Im Glad Everything Worked Out, Game Was Pretty Neat, And Challenging

Developer

Thanks a lot for you comment. :)

Submitted(+1)

Cute pixel art and fun, challenging gameplay. I also like the music and sound effects. Good game!

Developer

Thank you for your kind words.

Submitted(+1)

Neat game!  I think that the enemies could use a bit longer flee duration when they get hit, as they didn't give me much of an opportunity to get away when I hit them.

Developer

Thanks for your comments! Good point about the flee time, it is a bit clunky and I should have designed it differently. It's a good lesson for my next game jam!

Submitted(+1)

Fun game. Tried to save everyone, but it provided to be quite a challenge. At the end, settled to just beating the boss. I noticed that if you died while stalactite was just falling, it's position was saved for the next round. Overall optional challenging goal and option to just go to the boss was nice. Great job!

Developer(+1)

Hey, thanks for your nice comment ! Good catch regarding the stalactite, thanks for reporting it :)

Submitted(+1)

this game is made in picocad that makes it 1.4x cooler. and it was pretty cool to begin with. cool. fish

Developer

Thank you very much, Pico-8 is a very nice tool to use. I would recommend it 100%!

Submitted(+1)

god i acidentally said pico cad so embarresing

Submitted(+1)

A nice and well made game! I like the art, and the music fits well too! I also like how your character has like a vision circle(?). I thought that was cool and made the enemies more terrifying. 🦈😩 

I personally would have liked to use WASD for movement but that's totally a preference thing and not a big deal. I also feel like the coral could have change colour or disappeared or something after healing from it? I kept mistakenly coming back to ones I'd already used and then realising I couldn't heal again rip. 🪸

Overall though nice work! :D (I enjoyed checking out your devlog too btw!)

Developer

Thanks for your comment and kind worlds.

Good point about WASD, I'll have to see if I can configure it in Pico-8. As for the corals, it's true that I'm only removing the "health" animation, but it would have been easy to change the colour too, good point!

I'm glad you checked out the devlog, I spend some time every day writing a few words. It's also nice to look back on your first day and see how your game has developed.

Submitted(+1)

The visual style is great! I also like that you provided a video with the full game, cause I died it before reaching the final boss and it was nice to be able to see it. Good job on the game! :)

Developer

Thank you so much!

Submitted(+1)

The map and graphics awesome + a very creative idea. I love the way pico8 looks and sounds, it's a little unforgiving when a shark attacks you though, you need to react very quick. Really nice game though

Developer

Thank you for your comment and your kind words :). Pico-8 is definitely a great tool for making games, I would definitely recommend it.

Submitted(+1)

Lovely game & graphics with some cool gameplay as well!

Developer

Thank you for your kinds words!

Submitted(+1)

Very cute little game ! Good job :3

Developer

Thank you for your comment. Much appreciated !

Submitted(+1)

Great game, I loved the atmosphere and the pico style.  Definitely reminded me of some atari games I used to play.

Developer

Thank your for your comment ! 

Submitted(+1)

Had a fun time exploring the map, very cool and nostalgic game!

Developer

Thank your for your comments and reviews. If you have any other comments or advice (what to improve, what did you like or not) please let me know :-)

Submitted(+1)

Good work. I liked that there were two ways to play, rush or completionist. I wish the end screen showed your time.  Was pretty fun to avoid enemies. I think the floors should have a palette swap on the environment, that would keep it more fresh I think. 

Developer

Thank you for your comments and suggestions. You are right about the time, I did not spend much time on the start and end screens, they are definitely quite rough. Regarding the palette swap, that's a good idea, I was originally going to change the background colour from light blue to dark blue (to represent that you're going deeper and deeper), but ended up not doing it. 

Viewing comments 25 to 6 of 25 · Next page · Last page