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Beam Crossing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #5 | 4.333 | 4.333 |
Originality | #6 | 4.056 | 4.056 |
Overall | #9 | 3.627 | 3.627 |
Audio | #11 | 3.611 | 3.611 |
Accessibility | #15 | 3.167 | 3.167 |
Fun | #16 | 3.556 | 3.556 |
Theme | #21 | 3.667 | 3.667 |
Controls | #29 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.3.2
Wildcards Used
Spoopy, Who Even Reads?, Behold!
Game Description
Redirect light beams in this isometric solarpunk puzzle!
How does your game tie into the theme?
Play as a light mechanic in a utopian solarpunk future!
Source
Not currently
Discord Username
bear#4301, wormvolio#2033, TheGuyWhoDoes#0102
Participation Level (GWJ Only)
Yes, first time participating in GWJ!
Participation Level across all Jams
This is everyone's first ever game jam!
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Comments
Lovely polished visuals and nice puzzle solving gameplay. I live the camera movement for points of interest and the like. very nice.
Wow this is really polished. Great job creating such a good-looking game in a short amount of time!
Congrats on submitting your first jam game!
Great idea and well executed, I enjoyed it!
Only complaint, if I remap the keys only up and down work.
I like the look/aesthetic of this one, well done! I agree with the comments about the controls being finicky, it makes you more frustrated by the controls than the actual puzzle. Love the walk across the light bridge with the music playing though. :)
Great first entry! Pretty ambitious game concept here so well done on submitting. The controls were a big frustration for me. I think maybe mouse control may have been easier to work with. The character moving on an isometric grid but with up/down/left/right keys just wasn't easy to work with. Maybe I need more patience!
This game is fantastic! Took me longer than I want to admit to finally realize you can rotate things. Presentation, music, mechanics, all great!
Very impressive and polished. I didn't realize the game page had a breakdown of the different components, but I was able to logic it out as I played. The only minor issue was physically moving the objects around was a bit finicky. You even had mapable controls! Very solid entry!
My idea was similar, but your execution is much better. Love the atmosphere and visuals. I had a lot of fun.
Really polished graphics and you nailed the aesthetic!
Awesome visuals, great concept, and is really mellow game, I like it. The first puzzle bugged for me though, it let me pass even though I didn't solve it XD
nice idea, it makes fun to play this game, even though i had not much endurance to play it for a long time