Seems like great minds think alike as I made a game very similar to this. This game is really polished and well done and I love the art. Congrats on getting 100th place.
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Cute but BRUTE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #38 | 4.641 | 4.641 |
Overall | #100 | 4.191 | 4.191 |
Enjoyment | #103 | 4.146 | 4.146 |
Creativity | #973 | 3.786 | 3.786 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
I interpreted the theme as a synonym of "Custom-made", "Something made perfectly in size to fit someone or something", but I made it the exact opposite: Not built to scale. And so i came up with the idea of a shooter game, where the weapon is so big, it needs two characters to be moved around and used, and what better characters than two cute mice? The game also fits with the much simpler theme's interpretation "sizes and dimensions" because of its ambiance, taking place in a house wich looks enormous to the small protagonists, where even a mouse trap looks as big as a car!
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Comments
WHAT THE HELL
IT'S LITERALLY THE SAME GAME HAHAHAHA
I really wanna know what happened into your mind too, because i really don't know wtf i was thinking either lol
bro i'm speachless really, guess my idea wasn't that much original in the end AHAHAHA
Thank you so much also for the compliments, means a lot :D
GREAT MINDS THINK ALIKEEE🔥🔥🔥
This game is awesome!!!!! I love the rodents. I love cheese, i love killing zombies, This game is addictive!
The gap between cuteness and gore is so humorous. The art is pretty and the game feels good and juicy. Great job!
The way you control the gun was funny. The art is so cute and pretty. The game is really fun to play, you should definitely add new enemies and more content once the jam is over. The only thing I would say is that knockback on the gun is crazzyy . (btw those screenshots are great)
AHAHAHA Thanks a lot!
Yeah, still not sure but i'll try to continue this game after the jam ends, thanks for the hope lol
About the knockback, i don't think i'll change it, because... like... if a mouse uses a gun he's gonna fly WAYYY more further away then how it did in the game, that's for sure AAHAHAHA
Jokes apart, i reeeallly don't know, probably i'll add guns with less recoil later on like knives or maybe weapon that use knockback as an advantage, thanks again for playing! :D
Really neat gameplay! Loved the colour pallet you're using here too! The camera wobble was bit disorienting however
Aim to please with cheese. Good gameplay with an interesting control element. With such an amazing art style!
So violence IS the answer. Also, the soundtrack has no right to be this good. Had a really fun time playing the entry!
YES IT ISSS (sometimes tho, only when there is a zombie apocalypse i guess)
Thank you so much AHHAHA that soundtrack really saved me, was exactly what i was looking for and had also a nice slow intro that i could use for the cutscene and for the lobby!
I'm so happy you had a good time playing my game, thanks so much again!
Cool idea and nice looking game. After a single run there just wasn't a compelling reason to keep going though.
Woooo what's this game it's so good and so polished! The art is absolutely gorgeous! Music, sound and feel of the game is so nice. The only thing I would change would be the camera zoom, it feels way too cramped, but I guess it makes sense since we're little mice with a huge gun! Speaking of guns, very nice animation, need more guns. Maybe papa mouse and mama mouse get little children that run around them with little Uzis.
Very nice game loved playing it!
AHHAHA thank you a lot! Im sooo happy you enjoyed it :DD
About the camera I'll think about it, even though i guess, like you said, the smaller camera fits more the ambiance!
And HELL YEAH WE NEED MORE WEAPONSS uzi is probably one of the first I'll add probably if i ever make an update!
Thanks again for playing, means a lot :))
Absolutely loved the game! The animations and sound design really stood out, making it an immersive experience. While there’s room for more content, like additional enemy types or an upgrade system, the core gameplay is already super fun, especially once you get into the groove of it.
Thanks you SOO much! This was really nice to read :')
I would love at this point to continue the game, as everybody is telling me how this little project was fun and nice to play, so yeah, guess in the future i could add lot's of more things just like the ones you said, thanks a lot again for playing :D
LOLLL! this was fun, your game is awesome! I am very impressed!
on the art/presentation/music is godlike-tier! incredible stuff!
the gameplay itself is very polished, the recoil physics! *chefs kiss
my only suggestion: as others have pointed out, it lacks a bit of "spice" on the gameplay loop. i know it is jam but it would be nice to expand on this great ideia. custom ammo? upgrades? turrets? maybe to and po can drop the gun, move freely in the map and grab an uzi?
great job Cubox! 🐀👍🏼
HEYAA thank you very very much! Really happy to hear this about the visuals, took me a lot of time :D
On the gameplay part i completly agree with you, i just used 48 out of the 96 hours so most of the gameplay didn't make it into the game as i would've liked...
Still i might continue this into the future, with different weapons like you said, and more monsters and powerups to spice the game up!
Thanks again for playing, really
Great job on this! The animations and sound were super good. It’s a bit lacking in content (maybe more enemy types and possibly an upgrade system would have added more depth on repeat attempts?), but is great fun nonetheless - especially once I started moving more like a mouse (or pair of mice, I guess) darting around a kitchen.
Holy dude, this feels awesome. The game feel on this is crazy, but the blood is definitely my favorite. I don't know what that says about me, lol.
The art is really awesome. I always love to see intro cinematics in jam games.
Overall, it was a really great game! Good job!
And can we please talk about the SCREENSHOTS - THE DOOM MOUSE BAHAHAH
Great level of polish and challenging gameplay. Easy to play but hard to master!
Oh man, this has SO MUCH JUICE! The recoil on the gun feels so good! I'd love to see more varied enemy types over time to break up the gameplay. But as it is, this is so fun and polished. Great work!
Using the recoil to move around is interesting. I like the pixel art too. I wish I could rotate and move a bit faster though
I felt so small but so powerful shooting that gun with the little mice, it was a lot of fun. It was also pretty difficult at first to get the hang of the rotation and movement but once I did, I was on a roll. Awesome job, so cute!!
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