I wanted to do it, but since I posted the song, I haven't had much time to work on it. I finished the song in the last 9 hours of the jam and, to be fair, I forgot about it too. I will try to come with something and i don't like to use A.I for it. The thing is that i have been a bit busy.
F_U_H_P
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Yeah while i was making it kinda remembered me of Pandora Palace from Deltarune. Thanks a lot, i was really trying to create a scene if it was like a rushed castle theme for a game with lots of action, like deadcells.
For the "crystal" i was a bit scared to put a lot of reverb and don't sound like how i wanted and also because of the layer that could made it less "crystal" you know?
I realy could put more orchestral sounds, but, as i said in the other coment, i don't have that much experience and time, because i finished in the last 9 hours of the jam.
Thanks for the tips man, i don't have that much experience with strings and orchestral sounds, but i will try pratice more with them. And the computer feeling could be that i used a soundfont for the strings. Actually i used in the hole track, except for the bass and drums (this one i actually krushed to sound a bit less real).
Well, I saw the theme and I was trying to create the music thinking as if it were for a game. Then I remembered some musics from Breath of the Wild, which slowly creates the atmosphere, or like in Minecraft, where the music plays after a while in the biome. Listening again i realy got the mix a bit off, but it happens.
Well, since the synth would be blurry, I used it as a root note and arpeggiated it with the “bell” (actually, an electric piano drowned in reverb) and I don't remember if at the time I was thinking of other things with this choice, but the idea was to create some rhythm, because without the arpeggio it would be a bit boring. And thanks, the pixel art I did a bit rushed, I was late to post the song.