Thank you for the feedback! I do agree with all the points to be honest, replayed the game a couple of times after the jam ended and I feel like the push and pull mechanic wasn't properly fleshed out and made as useful as it could, also, as mentioned, pretty buggy, but I think these could be ironed out with time. It's cool that you liked the visuals of the game and the sword mechanic! Most of the time of the jam was used in that
The final boss is also kind of buggy to be honest, I would make the detection box bigger, the boss smaller, and probably change a few things about his behaviour if I were to update the game, but I'm glad you liked it :D
Not sure if we are going to work on this particular game again? But I do hope some of it's DNA is used in our next games, I think I learned a lot
-Thomas