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Maxmilion Flaugher

28
Posts
8
Followers
4
Following
A member registered Jul 10, 2023 · View creator page →

Creator of

Recent community posts

Epic game, just wish I didn't have to download the entire project along with the build.

I really like it.

I like the dribble mechanic and feel its adds a multitasking element to the left and right movement.

I wish the left and right movement was a lot faster though.

I find the gameplay very interesting, but hard to understand at first.

I like it. More variety would be awesome.

You can add contributors to a project by going into the edit page of the product.

in the header there should be a "More" dropdown, and within that there is an "Admin" section.

within the Admin section you can add people to the project using their itch username or profile url.

Fun game genuinely.
Feels very Just Shapes and Beats inspired which is an awesome game.
you are unable to start in the Seizure Friendly version.
there is no way to tell what part of the game you are at unless you try the number out of 26

I feel that you should also add the two other people who worked on the game to the page so they are credited.

Camera collisions are inconsistent feeling and there is no real end lose or win.

Movement is fun, I like the character designs, and I can hit the griddy

The mouse sensitivity is very high and it was hard to understand where to go at the beginning.
I like the movement abilities.
The music goes so hard though actually please give me a link or something.

Cool Dog

Cool Dog

I was unable to escape Nario

I think I know what the issue is if you want to reupload the game.
when I interact with the other intractable objects, the south rune is activated. the statue, the left pillar, and the right pillar all do that. I assume they are supposed to activate other runes, but they don't.
I don't know why I am so invested in this.

I like the idea but I just can't seem to get any progress past the first rune on the bottom. 

I enjoyed playing it and found the idea of increasing jump height from required collectibles cool.

I like the concept of tiny thing running from big thing, but the controls are pretty difficult

controls felt pretty stiff as transitioning from diving to jumping to running to whatever took like a second even though I was on the ground. The level was pretty, and fun to run through.

Found it pretty fun. reminds me of Spore cell stage, and I love Spore. criticism would be that the timer didn't really feel like a part of the game because the game is so small and the timer is so long. loved playing the game though.

I liked the idea, I wish the 5 minutes was more explicit as I only realized after a few plays that I only have like 5 clipboard flips. The idea is genuinely great concept wise.

I really like the idea here I think this is very good. good job.

I enjoyed playing the game it was pretty fun. My only grip was that I wish I could see where the other platforms were before switching. like a faded out look instead of completely invisible. would make navigation a lot less trial and error.

moving left and right overrides the jump velocity. only issue I found. I think the game is really enjoyable.

The timer goes down really fast and I am permanently jumping after I jump once.
I do not know if those are intentional. if it is not then I recommend fixing it before deadline.

(1 edit)

Don't understand what the planets really do. also it takes a lot of upgrades to even see them once in a while.

A surprising amount of options. I find it pretty interesting

It does not work I like clicker games I am sad

can spawn guys but no one else spawns for them to fight. then the game just says "good prevails" and ends after several minutes.