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Game's Take on the Theme
Spinning Bosses and an Izuna Drop execution.
Did your team make the majority of the art and music during the jam?
The majority of the art and music is made by our team.
If not, please link to any asset packs or resources used here.
The majority of the SFX used is from David Dumais Audio (https://assetstore.unity.com/packages/audio/sound-fx/weapons/melee-weapons-sound-effects-pack-1-231154) and Ovani Sound (https://ovanisound.com/). Yes, we own the license to all of the SFX packs used.
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Comments
VERY underrated game! I loved the combat and the visual effects. I am Simi's biggest fan now
Thank you for playing! Simi appreciates it haha
How funny the final banana combo is !! I really enjoyed this game so far, juicy combos, good bosses behavior, straight forward and comprehensive level design, I will replay for sure !!
Thank you! The lowest time a player has teached so far is 2 min 43 sec which is crazy!
Pretty cool game, you play as monke and kill monke guardians with a big banana, good art, well designed bosses, and nice music, great job!
Thank you so much! I'm glad you enjoy the monke
Great game! I really liked how satisfying the heavy attacks are and the executions. The boss behavior was also very enjoyable as well, and when you get the hang of parrying and dodging their attacks itβs pretty fun! Good job on the game.
Thank you soo much for playing! I'm glad you had fun :>