Thank you so much for playing!
Fraytoria
Creator of
Recent community posts
really unique idea! I've never tried to make yogurt in a game before 😂 I think personally I would have liked to separate the "adding things to the yogurt" step into it's own "z/x-able" game because it made the controls for that section feel unintuitive to me. really ambitious game for a short jam, well done!
really love the vibe of your game! it comes together really nicely and feels like a strong foundation!! one thing I'd recommend is either removing the border around the button choices, or allow them to be selectable as buttons with left click (or right/left arrows as you have now.
I ended up left clicking "Mage" because it "worked" before (really, the option I chose was just the left one!) and then was disappointed to find I was an archer. It makes sense now but just felt a little unintuitive at the time. great work in the timeframe!
interesting idea for a puzzler! I'm pretty bad at puzzle games but the first level took me...quite a few more tries than I'd like to admit. maybe start off a bit easier next time (at least for a jam, I know it's really satisfying to get to the end and I don't think I'm good enough to do that here ><)
cool game! feels like something i would've played on Kongregate back in the day. chill vibes, the progression of clothes balance-wise made each new one feel exciting and i liked seeing all the different patterns and colors! I think the speed between each enemy could be a little faster, but great job all around!
I thought it was interesting that i could only move forward, so skipping by a powerful unit and not seeing anything better definitely added some intrigue. my one critique would be that when you lose, you can be left watching AI you have no interest in battle for a surprisingly long time. some sort of auto fast-forward or skip would be appreciated!