probably one of my favorite games that I’ve played so far on the jam, great work over all :D
Freast :3
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I enjoyed the art of the game, but I feel like it was bugged, since I had been waiting for about 10 real minutes for the last person to arrive, but the killer outside refused to leave (like bro… it’s like 12 in the morning you’ve been there for like 16 hours)
but overall very neato game, I enjoyed it
turns out I underestimated how many people would be confused by C2 and C3 so I’m just gonna say that they’re on NNN.com and Palmworld.com (the domains on the two ads on facespace and NNN.com respectively)
sorry for any confusion/lack of explanation on them, I was sorta rushing in the last hour or so and I guess it was a bit of an oversight (⌒_⌒;)
turns out I underestimated how many people would be confused by C2 and C3 so I’m just gonna say that they’re on NNN.com and Palmworld.com (the domains on the two ads on facespace and NNN.com respectively)
sorry for any confusion/lack of explanation on them, I was sorta rushing in the last hour or so and I guess it was a bit of an oversight (⌒_⌒;)
true, if there's one thing I regret not having the time to properly implement it would probably be a combat system of some sorts like I intended at one point early in development before the crunch kicked in
initially I was gonna have some sort of alient-eater creature that would pose a threat to your colony past day 3/4 or so, and you would either have to avoid them or attack them in a similar fashion to olimar throwing pikmin at a bulborb... alas I had to cut both the alienteaters & combat system to make sure I'd be able to finish the game in time for submission
sorry in advance for the bad enemy concept art... my art skills aren't all that good ( ̄▽ ̄*)ゞ
(...good lord that spider looks so goofy :sob::sob:)
ooooh, I really love this, probably one of my favorite games in this jam! :D
I love the visuals, writing, and concept, and overall presentation, even if it is a bit short, I enjoyed every second of it
fun fact: I was actually considering doing a noir-type investigation game aswell before settling on the final concept for my game lol
fun lil game, I enjoyed the silly lil fishies that light the way ^_^
though I did notice atleast one serious bug, when you hit a mech other than the very big one with one of the disabler bullets, it completely freezes and locks up the game, and shows an error
this might just be an issue from me playing on the webgl version tho lol
doors 64 is an investigation-type game set on a desktop computer, where your friend tells you about an internet scavenger-hunt, in which you uncover several code pieces to get a reward (possibly a pile of AA batteries)
Link if you wanna play it: https://freastt.itch.io/doors-64
it's kinda neat how we both had the general idea of a princess saving a hero lol
definitely impressive for your first game, kudos to you (heck, my first one didn't even work haha), but a few things to take note of would be the spritework, which is pretty inconsistent, some items appear to be larger yet have less pixels. also the jumping, since it feels pretty floaty personally, could've used a bit more gravity to it, but overall it was a pretty nice lil game, and the princess sprites are cute
nice job ^_^