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A jam submission

SobnarineView game page

Diving deep
Submitted by Simplened — 8 hours, 11 minutes before the deadline
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Sobnarine's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#2263.5563.556
Audio#2693.0743.074
Graphics#3853.0003.000
Overall#3982.8772.877
Innovation#4412.5932.593
Game Design#4582.7042.704
Fun#5472.3332.333

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Literally diving deep

Did you write all the code and made all the assets from scratch?
YES - all the code, shaders, prefabs; NO - sounds, textures, skybox, fonts

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Comments

Viewing comments 23 to 4 of 23 · Next page · Last page
Submitted(+1)

nice game, I liked the sonar, though it can be pretty difficult and slippery to control at some times

Developer

Thank you for playing!

Submitted(+1)

Nice simplistic game where you control a bean submarine! Really liked the sonar mechanic and the darkness.

Developer

Thank you for playing!

Submitted(+1)

The pings and the rays!

Things I enjoyed ✔️

  1. I love the sonar idea so much! The audio that plays aswell when it starts is amazing! Really adds to the immersion!
  2. The gameplay loop is so much fun! I couldn't stop trying and trying over again to beat my score!
  3. The ambience is amazing! This game really makes you feel like your in a submarine!

Things I would like to possibly see with your title. 🤷‍♂️

  1. Honestly all I can think of is just polish, like possibly polishing the sub model, and overall just some of the graphics, if you do this you EASILY have a sellable game on your hands!

Overall 📓

I had a lot of fun playing your game you should really be proud of this one! Great job! I cant wait to see what you have next in store for the indie game community!

Developer

Such a good feedback! Thank you for playing!

Submitted(+1)

Very cool game, so relaxing that is almost unbelivable! I realy enjoyed playing this, keep good work, CHEERS!

Developer

Thank you for your feedback!

Submitted(+1)

Cool effects and great theming ^^

Developer

Hey, thank you for the feedback!

Submitted(+1)

Starting off I liked the simple design, skybox and the bg music. I thought the bloom from the sonar hitting the blocks was a bit too high especially when it becomes dark (usually a littlie bit of bloom is more than enough). The ship was slippery by design but in some cases this design choice was kind of made the game annoying but that might just be skill issue lol. I loved the idea that when it becomes dark you have rely solely on the sonar to navigate. Good job! also BEAN!!

Developer(+1)

Thank you for playing and detailed feedback!
Yes, many people wrote that submarine movement is hard, so I realized that yes, I might be made it harder than it should be

It's a very good advice, thank you for that

Submitted(+1)

Really liked the graphic and the visual and the music is Great Too..but its a bit hard for me..Anyway Great game Good Job

Developer

Thank you for the feedback! 

It seem I made this game too hard, sorry for that :)

Submitted(+1)

Wow, really loved the sonar mechanic. It was unique. Thats nice to see your own models. Keep it up!

Developer

Thank you for great feedback! 

Submitted(+1)

Loved this game. Inertive movement, sonar highlights, game speed - everything is balanced together perfectly.

Developer

Hey, thank you for playing!

Submitted(+1)

Wow, everything here was really polished and well done! Visuals looked great with the sonar and highlighting blocks. The sonar ping being in the same key as the background track was awesome.

Developer

Hey, thank you for playing! 

Yes, I spent some time to find the right audio, and I really like what I've found. Thank you for the feedbaack!

Submitted(+1)

I liked the idea here, though I expected the sonar to produce sort of a map or some way of seeing farther than the screen (like letting you see otherwise invisible blocks). I always would end up reaching 200 meters and run into a path that seemed very difficult, either a straight wall or the forced S-curve. Smart audio/art choice though too, gave it the correct feel for sure. 

Submitted(+1)

I liked the idea here, though I expected the sonar to produce sort of a map or some way of seeing farther than the screen (like letting you see otherwise invisible blocks). I always would end up reaching 200 meters and run into a path that seemed very difficult, either a straight wall or the forced S-curve. Smart audio/art choice though too, gave it the correct feel for sure. 

Developer

Hello, thank you for the feedback!

It looks like I went a little too far with the difficulty, but I definitely keep that in mind next time

Thank you for playing!

Submitted(+1)

Nice looking game:)  A little hard to navigate for me. Other than that impressed with the lighting and concept, and the amount of work that went into this.

Developer(+1)

Hello! Thank you for the feedback! :) I'm glad you enjoyed it!

Submitted(+1)

Nice game, it has some difficulty spikes when certain objects generate but overall nice game

Developer

Hey! Thank you for playing! 

Submitted(+1)

Good sonar design, liked it. Well done.

Developer

Thank you for playing! 

Submitted(+1)

Pretty fun game! I kept dying early on because I found the submarine to be pretty hard to control; it feels too heavy, in my opinion. I saw that there were sonar and mobility upgrades, so I'm guessing the mobility upgrades would help make the submarine feel less heavy, but I think it would've been good to make it easier to control from the start so it feels a bit better to maneuver.

The sonar idea is pretty cool though, I like that it lights up the obstacles in your path, as the game is pretty dark overall as you sink deeper, so it clearly shows you what to avoid and collect. Great job on this!

Developer

Hello! Thank you for feedback! 

Heavy movement is by design, but you and others said it's too hard to control the submarine, so I think to make control less heavy.

Thank you for playing! 

Submitted(+1)

I like the idea of having a sonar but it would make more sense if the player couldn’t actually see the blocks, making they pay attention to the sonar results. Nice camera use and sound tho

Developer(+1)

Hello! Thank you for playing :) 
After some time level will become darker :)

Submitted(+1)

I like the soundtrack and the visuals, the only complaint for me I guess is the movement feels a little hard to control, especially when there are tight gaps 

Developer

Hey, thank you for feedback :) 

Movement is hard by design, there are collectibles which increase mobility. I hoped it makes control better, but not very easy :) 

Anyway, thank you for playing!

Submitted(+1)

Good game overall, and a very touching soundtrack :)

Developer

Hey, thank you for playing! 

Submitted(+1)

The game is very chill, the sonar effect is well done and the difficulty is well balanced.

Developer

Hello! Thank you for playing :)

Viewing comments 23 to 4 of 23 · Next page · Last page