14?! You're amazing!!! Thank you for playing, you're way better than I played.
GreenalinaFeFiFolina
Creator of
Recent community posts
This is super slick and polished visually. I couldn't quite eat the snake though, it was fast. A slower start would have liked to start out a little slower or set the level, cause while some folks are super FAST I'm not, need a little time to get used to a game.
Really beautiful though, fits theme and is an amazing achievement in such a short span! Good job!
I had fun playing! Liked the levels and was easy to understand pretty quickly. Enjoyed the pong stuff at the end too. Only feedback was that on my screen the pixelation made it sometimes hard to tell, like the big red button. If you do another jam and need some graphic help DM me that stuff is super easy, I'd help you out.
So here's the truth, I am slowly learning UnReal so I have big respect that you did this in 48 hours. Big congratulations there! That said, I pushed E but didn't get the 3 until I read these comments, watched the vid. This seems like a good exercise for developing your UE skills and am a little jealous :O)
If you ever want an artist to collaborate with, I would love to! I've got zbrush and adobe skills I could contribute!
I had a hard time hooking, but enjoyed the idea and the drawings were charming. Music and a skinnier hook would help, maybe if you wanted to develop more the first level could be super easy to understand the "how" then it gets harder, more obstacles?
I think we all deserve BIG CONGRATS for getting anything done in 48! WOW GOOD JOB!
So silly and NOT how I get the cat to the vet. I hide him in a pillowcase, then into his carrier, then plug my ears until we get there, then he hides in the corner...even when the top comes off, then hides more as he's examined, pobrecito. So next level requests: getting cat hiding cat out of house into car, getting out of car into vet, holding angry cat still?
Thank you for the fun and good job!
I think this is an interesting take on the theme and enjoyed playing it! I didn't seem to be able to pick up the health but otherwise it worked like expected.
I wish that there had been time for you to make more interesting characters, do you need help with that? I've been using zbrush making characters and would prefer to work on 3d games (this time I worked with dev on 2d concept but not my thing, really). DM me if interested.
Hi there, congrats for submitting a game! I really liked the idea and the layout. I couldn't quite figure out how to move my buzzing insects. If you tell me I'll try again!
I think this is a really good start and I hope you keep working on the game mechanics, add some tips and info on controlling it to your game landing page.
Congrats, we all deserve a ton of praise for getting something done in 48 hours.
Lots of potential here, very cute character in the elephant, enjoyed the music choice too. I didn't quite get that I needed everyone's attention at the same time, but still enjoyed walking around and jumping. I'm looking for other 3d folks to volunteer with as I skill up, DM me in discord if you're interested.
I liked the 3d art and think making this in such a short time is an accomplishment.
Wishlist for gaming (but understand that this was done with serious time limit)!
Aiming improvement, wasn't clear how to target but maybe part of reversal theme?
Keep UI docked to LH side
Add map to give people idea what goal was
If you added a little more narrative to know what you're up to?
I would have liked to have supported a team that was working 3d, if you need an 3d modeler (novice but able) look me up on discord for another game jam?
So I love how pretty this 3d environment is, the water, the underwater, the camera angles of the casting, and that you built an island, model, fishing pole etc! WOW in 48 hours?! COOL I found the play less enthralling; it could have been so fun to eat the bate then be OP, dunk the fisherman, pull him into the water, take him underwater water skiing and have the fish fish or gobble him?
If you're interested in collaborating, I'm a beginner, but have some zbrush, graphic design skills and would like to learn more about this! I'm way more interested in 3d development than the 2d game the dev I teamed to make this time. Good experience though, forces output!!
This idea was one of the concepts I presented to the dev I worked with, he was pretty devoted to his own idea though so I am happy to see this concept played with! I thought it made for a fun challenge to have a gravitational pull.
Will it work on my phone? Cause the screen ratio seems perfect for that, using touch control would be on my wishlist too, google store anyone?