This was an awesome game, it would be perfect if the attack patterns where less random, since attacks like the spiral and the one that follows don't play nice with each other.
Happens to the best of us, i forgot audio in mine, unitll i remembered it, but quickly forgot again because i am a terrible sound maker and the audio that i made was asking to kill someone.
yeh i know, i tried to put some but still not good at it, the demoinic cachophony that i compose would made you plead for death so i decided to not include, thanks for the review
The mechanics could have had a little bit more work and the character should have respawn after death instead of making me press r every time, but it is still an enjoyable experience
beautifull game, gorgeus music, cute pixel arts, to much after effects and i am sure you team forgot to remove a devtool because pressing the right mouse button makes you win
tip for your future jams, try to make it work for web, it makes geting rated easier, and more acessible, like i can't review your game because i use linux and set wich operational system your game run in, because it makes harder for someone to actualy downoload it
thanks for the review, sus is from suspicious, it ticks down every time that you give the wrong potion, I will try top explain better in future games, again thank you for the review
beautifull game, it just needed a reload button because i got myself soft locked, taking that this game is from all the others following the same premise that i played, the best
beautifull game, it just needed a reload button because i got myself soft locked, taking that this game is from all the others following the same premise that i played, the best
good game well made, jump could have been W through would have made easier to play, and the knockback could have been better, you could send the player to the next level instead of the level selector but taking those small complaints away it is a good well rounded game.
it's an awesome game don't get me wrong, me and my sister loved the art the story but the controls, just weren't made for human hands, space stop time mouse to pick bullets and arrows to move it gets confuse and hard very fast
taking away the fact that if you walk to a wall and jump holding <-or-> the player just jump without moving it's an amazing game, cute and weird, my favorite
if is the walking speed, was a case of bad planing on my part, i build the levels around that speed and just realized that maybe it was to fast after to many jumps where made around it
My only major problem with this game is that it's never explained in game the "tossing make you jump higher" thing, if i didn't have an "if something is wrong it's probably my fault" attitude, i would have given a bad score because i wasn't able to go nowhere,.
thank you very much, my sister was happy that you liked her sprites, and it was kinda simple, its a timer that is connected to the two character, when timeout happens it switchs a bool statement that locks the func getInput of one and activates the other.