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A jam submission

Skip and HookView game page

A platformer where you don't move using your legs, but rather hooking onto anchors.
Submitted by mi-ky — 13 minutes, 37 seconds before the deadline
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Skip and Hook's itch.io page

Results

CriteriaRankScore*Raw Score
Design#293.4763.476
Topic#313.9523.952
Graphics#403.5713.571
Fun#423.4763.476
Overall#443.5243.524
Originality#903.4293.429
Audio#1631.5241.524

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme "Unconventional Means"?
The movement is unconventional for platformers and it mos made for thig game jam

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Comments

Host

Really liked the idea of this one, though the movement felt very unfair/challenging at times. Graphics were simple but effective, though it could have done with some audio to enhance the experience. Overall pretty good game!

Submitted

I love the graphics and color, the game is fun, but i found it particularly difficult and didn't finish it.

Well done!

Submitted

Clever idea, fun game! Loved the siplist art style! Some sound and particles could add to the feel, but great job! ^^

Submitted

This was fun!!  Very challenging -nice work! :D

Submitted

This is a lot of fun and the physics feel pretty good. Nice Work.

Submitted

I think some more time could have been spent tweaking the physics of the grappling mechanic, but otherwise this is a really well rounded and cohesive experience. The level design is pretty good overall and the difficulty curve is perfect. Nice job!

Submitted

I liked the story and the game mechanic, but it's a bit too difficult.

Developer(+1)

Thanks a lot, I didn't really plan to make any story for a 2D platformer, but you are the second person to mention it so it probably was worth the 2 minutes of figuring out a reason why you can't walk. Complaints about the difficulty aren't uncommon so I can't really blame it on anybody other than me. I have to learn that when I make the game and it feels easy it probably isn't easy for people that play it for the first time.

Submitted

Yeah, it's worth to have a backstory, even if it's sounds silly.

And yes, we're always very good on the game that we make, so you have to make it easier. To know how to balance well, the best thing to do show the game to other people to play it while you're developing.

Submitted

Good game! Gameplay is well done and the art style is good. It's shame that it doesn't use any audio.

Developer(+1)

Thanks for the feedback both about the gameplay and the art style. I'm kind of new to making pixel art for my games by my self and reading that so many people liked it makes it sound like a not as bad idea as a thought.  This leaves the audio, which is absolutely the field that I'm the worst at, But I will probably at least try to add some SFX

Submitted

The mechanics could have had a little bit more work and the character should have respawn after death instead of making me press r every time, but it is still an enjoyable experience

Developer

Happy to hear that you found it enjoyable. Thanks to my poor time management I didn't really put that much time into polishing the min mechanic, but I will hopefully learn to do things better as time passes. Restarting the level after death didn't really come to me while developing, but in retrospect, I should have made it that way. 

Thanks a lot for the feedback really every little thing keeps me going in this.

Submitted

It's a bit finicky at times and could use some audio.  The mechanics are pretty solid and I could see myself playing for hours if this was fleshed out as a mobile game! 😁

Developer(+1)

Thanks for the feedback, the part about making it into a mobile game made me think about it, I could probably make at least a prototype for a mobile version. Unfortionetly I didn't have enough time to fix all the bugs with the hook, I Will try to fix it all and upload a fixed version. With the fixed bugs I really should add at least some SFX, but at this time it's my weakest side so it would probably take too long during the jam. 

Thanks again for the support everything positive really keeps me doing what I love.

Submitted

You could always use sfxr for sound effects (I sure did). Your game was honestly great. Keep up the great work!

Submitted (1 edit)

Interesting idea, the hook lacks a bit of responsiveness and speed which makes the final levels more difficult than they should be. I felt that the difficulty curve was good throughout the game otherwise. I really liked the art style as well. Good work!

Developer

Happy to hear that you enjoyed it and that you liked the art style, I'm currently kind of new to pixel art and art in general, but hearing that so many people like it makes me think that I am not as bad at it as a thought. And about the hook, I wasn't planning on changing the hook's speed only to fix the few bugs that make the hook misfunction, but I will look into it if it will help.

Submitted

The game should auto-reset when I die. That's it, that's my only complaint. The minimalist art style, the levels, and the story (lmao) are otherwise amazing. Well done.

Developer

It really warms my heart to hear all this so thanks a lot. And about the auto-reset, I will put out an update with this as soon as the ranking period ends.

Submitted

This is very difficult overall its very good

Developer

I'm sorry that I wasn't able to make it easier. It's my first time making a level based game where the difficulty depends on them. I Will try to keep this in mind for other games, but I still hope you enjoyed it nonetheless. Thanks for the feedback every word helps me so much to keep pursuing this dream.