Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

HotdogRat

57
Posts
5
Followers
9
Following
A member registered Jan 13, 2024 · View creator page →

Creator of

Recent community posts

(1 edit)

That was awesome! Way more addictive to play than I was expecting at first. I love the artwork of the enemies and of the player tower. The lightning and fireball attacks were also very refreshing from the normal attack. I definitely think that the one thing I want the most to be added is a donate all blood button. And it would also be awesome to see what stats get increased (x% -> y%) when you get blood upgrades. 

I really love the different tiers of upgrades too and their different icons. Personally I never felt like it was worth it to upgrade health? I think if the enemies had appeared in waves that might make health + regen a lot more useful as I seem to be overrun as soon as an enemy hits my tower.  

Just a bit of music or SFX for hitting enemies/picking upgrades would be sick too in the future :)

I would totally love to see any other upgrades/attacks/features added in the future and I think you could do a lot gameplay wise with the game. 

Really fun to play and thanks for submitting it to the jam :D I think you did a great job with this game

(1 edit)

I played it again and somehow I completely missed the fact that I had to go back and that I could make it back to the bed on the first night lol. That was really awesome! And a very creative use of the theme and prereq. Really good design and nuts that you were able to make that in the time frame :)

Thanks :) the music is pretty sick I wonder who made it

Thank you :D

Thanks, wrestling with the camera was a big part of making this, I wish I had a big more time to fine tune it but I def understand how the cam can be pretty annoying

It seems like ~90% of the time pressing W and S seem to do nothing at all with the dimension. The camera seems to be zoomed in very far too which doesn't make it easier to play. I know unity WebGL always loves to zoom games way in which is always super annoying. I tried it on opera and edge but it seems to have those same issues which is kinda a shame cuz the art does look really good

(1 edit)

Love the atmosphere, story and art. I wasn't expecting anyone to make a game with horror elements :) While it was very well made I dont know if there is an ending or not or exactly how is corresponds to the theme+prereq?

(1 edit)

Really fun concept and a good use of the theme! The last level definitely took me a while and was quite fun to get down. My only criticism I really have is that I wish instead of telling me which color was up next with text I wish there were 5 colors in order at the top of the screen that showed which one I was currently on. Very fun to play though

Took me so many tries and there are some bugs but I am very impressed you managed to make that with the time given. I was not expecting the water to work as well as it did, and even though the no checkpoints did annoy me that was very fun to beat :D

Very cool game and concept, I love the preview of the next platform. If my character didnt hit obstacles while moving through the floor this would be way less rage inducing for me though ;) 

I think your web build might be broken? (no input+camera) and the .exe download seems to just give me an error ;(

I absolutely loved the clock in the top and the flipping of the car like its in paper mario. Just make it harder and give me some more reasons to use forms other than the default kid :D Concept and art wise I love what you did.

Cool concept for a puzzle game! With some enemies/obstacles making you focus on both screens at once I think this could be really fun. I think the most awkward part for me though was the weird movement/collision system that the blocks seemed to move on?

A very cute little game! I actually really liked the UI you had in the top right. I think if the circle zone moved around a bit or if you added a high score that might make it more interesting :)

(1 edit)

Love the art and what you have so far! I think with some more levels and a little bit of polishing this would be awesome

That was really fun! and I loved the level of difficulty and the particles :) The music was great too and my only concern is how it goes with the dimensional theme/name of the game

Thank you!

Thanks :D

Haha thanks for the feedback! Somehow only right after I submitted all of the tracks that I noticed Space Vigilante was really quiet ;)

Thanks :D

Thank you! I absolutely adore risk of rain and its soundtrack so that makes sense lol

That was awesome! I absolutely loved the chiptune and the melody in Meteor Shower, I could listen to that track for quite a long time.

So pretty :D loved the main theme

That was awesome and super pretty! Loved the instruments you used throughout the tracks

Sounds so pretty! I love the first track and those strings come in really well

I love it, its so happy

Sounds great! I think black fog in the forest is my favorite track. I love the cover art too

Sounds awesome! The drums are sick too

Sounds really good and atmospheric! Acantharia is my favorite

Sounds awesome! I love the main theme you guys made

Cool soundtrack, I think #4 is my favorite out of them

sick, love the DS btw

Pretty cool! I like the story you made

Really cool and creepy!

The art is perfect. 

I think the gameplay and difficulty works really well, and overall the game is very enjoyable. Without adding any other content, my only change would be to increase how fast holding "down" makes the blocks fall at the start of the game. 

How did you do this... XD

Thanks for the kind comments :) If I ever make a game similar to this one I will add checkpoints since I know it does suck starting from the beginning and rolling back to where you were. I really wished I had a bit more time to put into making this game resulting in the complete lack of an ending. I also wanted to add in a bit more complex platforming puzzles as well as being able to throw the sheep, but nether less I still appreciate all the feedback :) you guys made some awesome games. 

I like it, very simple and well presented little clicker game. Even after knowing the background and character are AI generated, the UI and gameplay is very polished and clean.  I do have some minor complaints, like that the bear talks too much and that the gameplay is a bit limited, but the game still looks and feels very nice.

unfortunately the game breaks for me too, which sucks cuz the art and the idea of a spider cat seems really cool, im sure with some more time/debugging this game would be fun

Really impressive that you made this in two days. It seems like a ton of work was done making all of the art and enemy + villagers ai. Im guessing the unity webgl resolution totally messed up the UI, but this was really enjoyable and really cool for a weekend jam. I do wish the finish was not 60 days but it was really impressive you made all those buildings in just 2 days. Really cool game