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ice_cat

23
Posts
1
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A member registered Jun 29, 2024 · View creator page →

Creator of

Recent community posts

Fun game! I personally like the idea of searching around and trying to figure out what's going on. The voice acting was a nice surprise :)

Very nice metroidvania. The style is great, and the abilities you get along the way are interesting. Great job!

What a nice, short game. Having to guide the princess and interact with the environment at the same time is an interesting idea. I love the artstyle, too.

Interesting wave survival game. But an important issue is the controls: on my QWERTY keyboard, I have to use Q and D for movement instead of A and D. Also, I noticed that pressing E will make me slide to the right for some reason.

The game looks really good. I had fun figuring out what each golem does when calling them. Great work!

Very nice game. I really like the artstyle and the puzzles are interesting. I think the balance is good for the most part, except for the final level which doesn't allow much room for error. Good work!

Very fun and charming game. Great work!

Thank you for the feedback!

I love how dumb the mayor's car is, just crashing into people. Nice game.

That siren sound effect gets repeated a lot and becomes annoying, maybe something like that would have worked better as part of the background sounds?

Nice story-focused game. I think the dialog voice doesn't quite fit the mood you're going for, but other than that I enjoyed my time.

Also, I did experience some occasional frame drops while walking around the house.

Very interesting idea. It also took me a bit to figure out that you must select 3 cards, but other than that it was very fun. I liked how the game changes up the rules to keep things interesting.

Great game! It's short and very sweet. The checkpoint placement is well done, thanks to it I didn't get frustrated while playing so I had a very good time.

Awesome game! I like the gameplay loop of gathering coins to buy upgrades.

Nice game! The enemies in the third galaxy are quite insane so that's as far as I got.

Also, I encountered a minor bug: when entering a galaxy, there is a small chance that you'll spawn between a bunch of asteroids and be completely unable to move or rotate. If that happens, you can free yourself by travelling back to the space station and returning.

Wow, there is so much attention to detail! The game is very immersive, and it nails that MMORPG feel. Amazing work!

Very nice! I like the style a lot. I also like how you must balance the placement phase with the scaling phase. Very interesting idea.

Very fun game! I liked the artstyle and the emphasis on turret placement.

After a few waves I came up with a strategy where I place all the turrets in a circle so that they empower each other while killing enemies.

Also, I noticed that the enemies collide with turrets, so it is possible to just build a barricade of turrets around the bottle so that you'll never lose.

Yeah, I looked into it and figured out what I was doing wrong. It's still not perfect, but I think it's playable in browser now. Will update the game post-jam.

Thank you!

That bug's very annoying, the Web export was unplayable because of it. I did implement the solution you speak of, by spawning the projectiles, activating their particle effects and waiting one frame before freeing them from memory and changing the scene to the game, but, as you've seen, the issue persists. I guess I'll have to fiddle with it more to figure it out. :P

I really like the idea of destroying your own generator to get rid of some zombies. Good job!

Thank you!

Yes, it is supposed to be a mage cat. I'm new to 3D modelling, and that was my first real attempt at making a character, so I'm glad you liked it!

Awesome game. Took me a bit to realize you can hold right mouse button to zoom in, but once I did it was a lot of fun.

I'm not much of a rythm game person, but that music is so good that I played the game a whole bunch of times just to listen to it more.

Amazing work!