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James_Moore

31
Posts
3
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2
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A member registered Apr 18, 2022 · View creator page →

Creator of

Recent community posts

thank you so much I was going to do a longer story with him popping up now and then but i am not great with hat sort of stuff.

thank you very much .

thank you for your feedback back, I think when this jam is finished I'll go and refactor the movement. 

I love the art and music, very well made game.  

thank you so much, I thought it would be a cool little twist to a platformer.

thank you so much, I had alot of trouble with the speed trying to make it fast enough to feel okay but not too fast that it was too hard to land on the health blocks. Thank you for your feed back 😀 

fun game i didn't manage to actually get any points but was still fun to roll snow balls about :).

great game, great concept, I got stuck in a couple of walls on a level while switch temp but it was fun.

thank you so much :)

thank you very much :)

fun game, fast paced and the music is intense.

Really Cool is the art all hand drawn? it looks really good and a neat way to implement the theme, I really enjoyed it.

I kept dying before the dialog finished, I skipped the dialog and its fun but the attack is annoying that it stops if you let go  of the button. I love the art and music still a fun game. thank you for your submission :)

fun game im really bad at these only got 6, I enjoyed the art style  and audio.

i could only get 1 block down before i failed , cool game i just could not  do it. 

love the art style really fun game, thank you for your game :)

thank you for playing, yeah I'm thinking i should have made the flies pop out with some particles or a ripple effect instead of getting too small.

Loved the art style, it reminds me of the game  WindWard , very nicely done.

the concept is really cool, it  felt a little slow at the beginning but it picked up some pace.

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Thank you for playing and the comment, yeah I think Im going to map the rotation to the "D" and "A" key axis and the pounce to be on space and completely take out the mouse, make it feel more like an arcade game, After the Jam.

I think I'll just keep it like this until after the jam there is a couple more changes I would like to make like how the rotation works for example. 

(1 edit)

thank you for playing and the comment , I'll update the hitbox of the flies tonight if I'm allowed,  thank you for the feed back.

Thank you for the comment , I was not too sure if it fits the limitation

thank you so much for the comment, I think 115 is pretty good.

Great use of limitation, I feel like the HUD went off screen for me a bit even after full screening with f11, still very enjoyable.

I loved the colours and the concept is really good, I felt like you moved a  bit fast from web to web but I played the WebGL version not sure if it was due to that.

good use of the limitation,  i really liked the Rascal Sprite drunk on berries.

I enjoyed your level design but I just could not do the first level the web mechanics just would not work for me, maybe it was me just being bad lol

good use of limitation, I had fun.

This was  fun, short and sweet.