Very fun and unique concept! It was certainly challenging, but that added to the experience. Great job!
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Space Webscape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #8 | 4.037 | 4.037 |
Overall | #30 | 3.519 | 3.519 |
Use of the Limitation | #33 | 3.630 | 3.630 |
Presentation | #36 | 3.630 | 3.630 |
Enjoyment | #95 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1. Just me.
Software used
Unity, Aseprite, Audacity
Use of the limitation
The game is set in space, and there is no gravity, thus no ground, only walls
Cookies eaten
0
Comments
This game has lot of potential. Perhaps as a zero gravity Metroidvania. Good stuff.
Real cool concept for the jam! The controls were a little difficult for me but being able to form your own path through the level was really fun!
Very nice game I loved playing it, and you included a video as well which helps to understand game mechanics. Can you play my game and tell me how it is?
the concept is top tier, one of my favorites of the jam. using the webs was unintuitive since the webs don’t seem to originate from the spider and the light wall/dark wall thing wasn’t explained in game. art was really clean as well, i can tell there’s a really good 2d physics-style puzzler here if you make the web use clearer and a bit more consistent/less frustrating.
awesome job and thank you for sharing!
At first the controls seemed very hard and not responsive but after I realized you can only extend webs from the light gray walls it was very straight forward. I actually managed to reach the escape pod. In the final I just jumped right through all the mess in the middle straight to the pod and very luckly didn't get hit by any of the saws =D
Just one small complaint is that restarting the level should have been allowed before reaching that checkpoint:
Because I kept making huge unfixable messes there (can't remove the strings behind the crate holding it back) and everytime I had to restart the game since "R" doesn't work yet.
Very good and fun game overall. Well done.
It looks nice and interesting, but I can't for the life of me figure out how to get past the initial section. I just get stuck on a wall and I can't manage to shoot a web in a way that is useful.
There is a hidden “mechanic” where touching walls slows you down a lot. So I guess try flying away from walls(yes, you have some very slight control when in air).
As for the web shooting, remember that I do a raycast from player position, so your target needs to be visible from there, and not on the web you are standing on.
This has one of the more advanced mechanics I have seen among the entries yet.
I enjoyed your level design but I just could not do the first level the web mechanics just would not work for me, maybe it was me just being bad lol
Really intresting concept, but implementation... Your game need some in-game tutorials.
Really cool idea! It took me some time to get out of the start on the first level, but after that I really enjoyed it
Good idea! Nice graphics. Interesting gameplay.
However, I did not fully understand how the management of creating a web works.
Very polish game. Great concepts . The spider is a bit slow when first move out of the box at level 1 , but it worth to stay for a while .
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