Great idea. Really gets it's point across well with simple mechanics, I won't spoil for anyone else.
jetsa
Creator of
Recent community posts
For success feedback: we're planning on adding a button that ends the game (with a confirmation dialogue) after 100% forestation progress which will record your high score. For successful placement: we are adding shake & particles.
This is my highscore:
Thanks for playing!
Really cool idea, I especially like the log display as a narrative device! Excited to see what you cook up for the collective action phase.
My only gameplay feedback is that it's not 100% clear when exactly each button is able to be pressed again. Perhaps filling up the button left to right instead of changing opacity?
Love the prototype. For anyone stuck on trying to get it to work, scroll down a bit before you hit the play button in your browser, otherwise the banner can obscure the buttons that are used to draw cards.
The variety of actions & having to balance impact with ostracization from society is really cool!