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jezzaroddy

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A member registered May 06, 2024 · View creator page →

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Your comments are very encouraging. Thank you so much for listening and for your kind words! 

I see. Ya big thanks for your input. Mixing truly is a tough skill to develop. I've been at it for less than a year, but I'm pretty proud of how far I've come. Hoping to really level up in the next few years

Very happy to work with you on this project's BGM. I hope everyone who plays it gets to enjoy it as much as I have.

As the music composer, I want to say thanks for your time. It was extremely fun writing for this project.

As the BGM composer for this game, I want to say I'm glad you enjoyed it.

Wow big thanks for that super generous comment! I really did put a lot of thought into this, so it feels really great that you were able to notice that. 

But let's not downplay your work. I really enjoyed listening to your track, too. Very creative sound design indeed!

Really appreciate your time. 

I must have a really bad setup because others are hearing things I can't hear on my monitors. I need to listen on more devices perhaps. Lol

Big thanks. You gave really good feedback on this one. 

I'm sure this goes for a lot of us, but if I could've put more time into this I would've been able to really polish this up. But that's how it goes with these things. 

So, I joined the OST Composing Jam #7 a while back, and there were like 654 submissions. There was no way I was going to be able to listen to everybody's work, but here I was actually able to get through everyone's submissions. Super glad I was able to do so. It's very interesting to see how differently each person approaches the composition process.

On another note, I'm really curious about people's references and influences. If you have a way to share them, please do. Mine were as follows:

  • The track for Tsutey's death scene from Avatar the movie
  • Gray Fox's death music from Metal Gear Solid
  • The track for Mufasa's death scene in the Lion King
  • The Death of Sirius from Harry Potter
  • Hector's Death from Troy
  • Ghost's and Roach's Death scene from Call of Duty Modern Warfare 2
  • Raeb's Lament from God of War
  • The track from Sonic's death scene in Sonic 2006

The link to my playlist is here: Composition Jam Ref Tracks

This was beautiful and very fitting for a the cutscene. I flipped out on that tear drop. Very awesome that you synced that with the triangle (???).

Well, I'm gonna be biased towards this one since I'm a rock/metal guy myself lol. This was pretty good. As for composition, I'm not one to critique the mixing when it comes to rock, but I do think a little more could have been done to beef up the guitar sound a bit.

Anyway, nice job on this. Hope to hear more of your stuff in the future.

Super creative! The clasping of the hands at the moment Xion passes away is what was most memorable for me. The switch into the new tempo was impeccable timing.

Very nice.

Nice piece, and glad you finally got to join a jam. I think this is only my 2nd one, so I'm also fairly new to this.

On this piece, you did well with timing that last part, but I wish you would have incorporated more of that into the rest of the scene. Other than that, good job.

Interesting sound design there! I know you wrote on your synth, but did you stack like a harpsichord sound with piano and strings? I really like that.

This was absolutely amazing! You got the timing down right for every single part.

Nice job on the music! This is a good demonstration of how one should play melody and chords at the same time on piano.

I would recommend using REAPER to get started if you want to be able to compose along with a video. 

Really appreciate that comment. Many thanks!

The issues of implementing this are understandable, but it is true that I don't think everybody had a chance to be judged. I am pretty sure the judges did not go through 655 submissions and only went with the top ones. 

Correct me if I'm wrong, but it seems like popularity was the main criteria for even getting noticed. 

Hey guys. I wanna stay connected with you. You've been extremely supportive, and your compositions are fantastic. Lately, I've been using X to connect with people, so I'm hoping for those of you that use the app, we could connect as well. This is my profile: 

https://x.com/JezzaRoddy?t=o5riDuPN-WdMB2iClHWVFg&s=09

If your profile doesn't show you are a composer or gamer, I might not follow back, so in that case please message me. Thank you! 

The replies to this are outrageous 🤣

Thanks for that! Ya, this competition was a confidence booster but at the same time, I learned a lot and got even more motivated to improve my skills, especially on the tech side of things

My answer is the same. Actually, there were some composers whose work I was blown away by that actually gave me super positive comments on my submission. Talk about a confidence booster!

Are there any beginners or lower level composers that feel this way:

A couple of weeks after submitting my project a found ways to make my mixes sound way cleaner and how to build my instrument racks way more effectively! 😫

I know it's a learning process, but it's frustrating trying to join jams and do actual projects when I'm still on the journey of trying to find my sound. There's so much back and forth and redoing things! 

very nice for only having 1 day. The balance was good overall, and it still came out pretty clean. Also love the melody and the sounds used to create the ambience! 

I didn't play fps games too much in the past, but this definitely matches the vibe very well with the ones I have played. The Sound design was very fitting for the theme you presented, as it gave me that creepy feeling that something not normal was lurking somewhere nearby. 

Oh sorry! Pizzicato was what I meant to say. How embarrassing! I used that articulation in my own track 🤣

very well done! This definitely fits a horror game. I'm still not well versed with orchestra terminology, but I think the way you used the spicatto (?) articulation really added to that spooky vibe. Very nice! 

Absolutely right! 

barely making any out here in poor @ss Japan.  Lol

Agreed! It's very humbling to be around so many people that are way above my level. I have a new surge of motivation running through me to get better at mixing and to find a way to increase my income to upgrade my sound libraries. 

This OST right here HAS to be in a game! I'm really blown away by what you did! The area exploration check was so effective in creative ambience that I actually felt like I was playing a JRPG. The battle theme also had an obvious Chrono Trigger influence, yet it was so unique i can't say it sounds like it. Perfect battle theme! 

The craziest thing is I listened before reading your description, and already knew that this was for a JRPG with some influence from Chrono Trigger, so you really did everything you had to do to convey what you wanted clearly. This is perfection right here! 

So, you said that you have the same issues as me, but i feel like your execution was actually much cleaner than mine! I did enjoy this composition so very nice on that. 

The mixing and mastering will definitely take some time to learn, but I know we got this!

I honestly think you did perfect on this! It sticks to the theme very well. And I can't remember exactly which instruments you used, but the most impressionable part was when you doubled the melody with the basses and xylophone. So clean!