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kwillemDev

52
Posts
10
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10
Following
A member registered Nov 22, 2022 · View creator page →

Creator of

Recent community posts

This deserves more love! The Art, puzzle design and well polished core mechanic were all really well done. Great entry :)

Love the whole aesthetic, including the itch page! great level design as well :)

I thought my game had juice. This is the level of juice i aspire to, great job. Got a lot out of a really engaging and fun mechanic, loved it :)

Thoroughly enjoyed this entry! Good use of the core mechanics with a nice art style. Well done :)

The level design is some of the best i've seen  in a game jam! They felt very thought out and planned but kept it engaging and fun. Visuals were clear and there was enough game juice thrown in to help with the overall package. One of my favourites :)

Fun idea! Would have loved to see more levels and puzzles, really thought you could do a lot with these mechanics. Other than the controls feeling a little cumbersome and a few scaling bugs, thought you did great :) 

Very satisfying to complete levels, thought the puzzles were great! well done

This is one of my favourites! felt satisfying core loop and aesthetic! well done 

Loved the aesthetic and thought the idea was very cool! Little things to work on for future would be adding more info on how to play! Once i understood what to do i loved it 

Loved this, Great idea and execution! 

Great job!

This was amazing, had a smile on my face the entire time. Awesome work for 92 hours!

This was fun! Only wish the colliders were a bit more forgiving, felt a little cumbersome to control and to not have any leeway for failure made it a little hard. Otherwise well done :)

This was fun! Only wish the colliders were a bit more forgiving, felt a little cumbersome to control and to not have any leeway for failure made it a little hard. Otherwise well done :)

This was awesome! loved the aesthetic and the slapstick nature of it all, great job!

Loved the atmosphere and the mood this entry evokes! well done

The lobster is freeeeeee! Cute idea, would love to see a little more platforming puzzles in the future, you have the core mechanics to make it deeper. Otherwise great worl!

Very cool idea and visuals, loved it. Only thing i would say is moving the window is a bit difficult, and very little time to react to enemies falling from above. Otherwise great entry!

Cute idea! 

Cute idea! 

Loved this! Great use of the mechanic, 6th puzzle puzzled me a bit but great overall!

Appreciate the time you took to play it! And yea I toyed with the idea of removing the spike walls, but they reinforce the shooting and movement mechanic, punishing players who just spam shoot.

Thank you!

Fun and enjoyable experience, well done :)

i cant get passed the tutorial screen at the start? is it just me or

Thank you! and yea wish we had more time to polish the AI, but thanks for the feedback :)

5 hours?! if so thats really impressive, should be proud

kinda heard but definitely a lot of fun! great job

Appreciate the feedback, will get onto adjusting :)

Similar idea to ours where you need to help the Hero! thought it was a cool concept overall but maybe lacked some polish. Overall good job with it, was fun!

Loved it! thought it was fun for a simple little game, awesome job :)

Very creative way of moving the ball around, some pretty cool puzzles in there as well! overall really well done :)

Fun experience, more feedback on when attacking enemies but overall good job!

Fun experience, more feedback on when attacking enemies but overall good job!

think im really bad since it took me 6 goes before i got my first kill ahah, enjoyed it, great job! :)

Great idea and love the look of the game! was fun to try and find the hitman amongst everyone ahah

Loved it! gameplay was fun with all the weapons, and art style and VFX were cool :)

was a cute little game! well done 

Appreciate it! Unfortunately little Timmy only got little legs ahah

Thanks! and yea could use with some more polish in terms of the AI, as atm its a bit RNG but 48 hours will do that! Appreciate the time you took to play :)