Very nice game! the contros are very responsive and the presentation is very nice!
note for the future: when you add spinning lasers you need to put something to hide against it or a timer to deactivate it or they need to be an obstacle somewhat avoidable.
LC88
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Kinda reminded me of priests in Age of Empire, very fun!
Sometime my character lose health even when is not hitted, could need some tweaks and more feedback when your character is hitted.
That aside, this game is very fun and a good fit for the theme, lots of star by me!! ^^
Edit: also the 3d assets and overall presentation is very well made!
This game was super fun! i devoured it in less than a couple minute, You could do it longer with more level variety, obstacle variety etc and it would be super cool.
If you want to go even more roguelike you could add collectibles in the rooms and some kind of incremental reward for each second left in the timer at the end of a level.
add in some secondary loop, some powerup and boom, you have an amazing game!
Only problem for me (other than the wonky camera) is that the theme is not really present (any game could say his levels are joined togheter) but that asyde, i had a lot of fun! good job!
The music is really amazing, and the game is pretty funny, although could be better with some Quality of life adjustment:
1) you need to see the direction of the bullets when they are connected, because when you start rotating them around you just cant figure out what direction they will go.
2) This is a personal opinion, but i think the game could be better without friendly fire of your bullets: to remand them at the enemy you always need to put them behind you, so you need to avoid bullet from the front AND from the back, often not even knowing wich is wich since there is no direction on bullets. obviusly this would make the game more easy, so you could put the spacebar on a cooldown.
Good job man! i had fun