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A member registered May 03, 2020 · View creator page →

Creator of

Recent community posts

Good game, but PLEASE use this to set the visibility of the mouse pointer to false.

Cursor.lockState = CursorLockMode.Locked; 
Cursor.visible = false;

could not get this to run...

hot food

Thank you!  I appreciate it so much and I am glad you liked it >:D

my man

Thanks for ur feedback and for playing.  The blur can be turned off in settings to allow players (who have sight problems or other reasons) to see it more clearly.  You can also play in color if u complete the game once, a little Easter egg in there for dedicated gamers! 

<3

Heyooo, my game is fully released on my profile "Auld Folks".  

It was a huge help that I got to use your music as it fits Auld Folks super well, so I'd like to thank you for that!  If you get the chance to play I hope you like it! >:D

I love all these songs.  I plan on adding 3 of your songs to my game (Auld-Folks), this game will be available for free no ads microtransactions or anything like that.  

Its a game about dementia so there will be a donation option towards a charity, in case players feel as though they want to give to support this cause.  

Would this be okay to use your music?  If so I would of course give you credit!

Thanks!

(1 edit)

Hey there!  The art style is really cool, and i love the concept of the game!  But you don't seem to instructions how to play, what to do in the game etc.  It had taken me a few minutes to figure out what to do to keep my battery level up.  If you could add instructions that would be amazing!

This is a masterpiece! 

Hiya!  Thank you so much for your detailed comment.  We have polished up the audio so that it plays correctly through the level & some other minor bugs along the way. >:D

Hi there! Thank you very much for your kind words! The audio has been fixed now and will play correctly through the level (along with some small bug fixes)>:D

Hi there!  Thank you for your comment.  We had a lot of bugs in the game that we have now terminated! >:D

Yeah, we had a lot of issues, but I believe all of them are fixed now!

Yeah the dogs have a bug  that they will follow you only if they are directly in-front of the player.  We will get that fixed!  There was a light I added to the scene to show the player where to go but I think it got removed when we merged on GitHub unfortunately.  Thanks for your feedback! <3 

Awesome concept! The way controls are really interesting, took me a while to grasp it, I've never played a game like this one.  Also, the art style is really cool and fits in with the game flow really well! The only thing I would add is a little tutorial at the beginning of the game with only 1 enemy.  But really well done I loved it! >:D

Just got done playing Trash Hunt and I loved it!  I  really liked the art and the sound effects made it a very soothing game.  However,  whenever I got too close to the wall and a trash bag came out I was a little annoyed because i didn't know it was going to be there.  Maybe a small warning  that shows up next to the wall that the trash bag is going to come out, then again that could be the kinda vibe of the game you's were going for.  But, overall amazing work!  Good job! >:D

For a solo developer, it was really good.  But I didn't know what was going on when I got into the game for the first time.  But still, great game!

Awesome unique mechanic for picking up the rubbish, i really enjoyed just running around watching the ball do all the work.  But, it did get a little repetitive after a while, if you could add one or two more features to the game it would be perfect!  Overall, amazing work! >:D

Awesome game!  I really like how you used Unreal Engine for a 2D game.  You don't see very many of them!  Great work! >:D

Thank you very much for the feedback!  I really appreciate it! >:D

No worries, can't wait to see what else yous can come up with. <3

Just got done playing your game.  The player controls were a little out of sync and for the last level the boss went round in a circle but then stopped in the bottom right corner.  I'm not sure if that's supposed to happen but it was frustrating to get the boss to move and then go back to the pressure plate to get him to go through the door. Overall, it was amazing! Great work, keep it up! >:D

Amazing idea for a game!  I love playing through Plastics, Please.  However, one thing that kept bugging me is that I couldn't pick up the cutlery as they were very small.  Also, a little help menu would be great showing which items go in each bin (what they look like) because it took me a while to determine which ones were single and recyclable.  Apart from that it was great! Keep it up! >:D

Just got done playing your game and it was brilliant!  The art was phenomenal!  However, if you did have more time on the project I would've loved to have seen a main menu, help menu etc.  Nevertheless, you done great! >:D

Just got done playing your game and I absolutely loved it.   Normally, playing indie games I always like to nitpick certain parts of the game.  But, I legit can't fault the game in any way shape or form.  Amazing work, keep it up! >:D

I had a blast playing through WOLO.  There's nothing that I would change about the game. But, on the weapons menu it would be great if you added an information tab about each gun that you can hovering over; damage, rate of fire etc.  Apart from that it was amazing, keep it up! >:D

Thank you for the feedback!  I'm still working on the jumping animation it will be finished soon hopefully >:D

I enjoyed playing through the levels of your game.   However, once I got the booster, powerup it felt less like a powerup as I kept hitting into the asteroids a lot easier. Perhaps,  a protective bubble around the character allowing the player to get hit once between a certain time frame would be a better choice of powerup.  But apart from that I love it >:D

Thank you very much for the feedback.  I'll get onto fixing the enemy hitboxes and polishing off the jumping mechanic. Cheers >:D

I loved playing through this game.  Just exploring the village meeting all of the characters and there personalities was very wholesome.  The music and sound was a great fit for the style of game.  The only thing that I would say that needs to be added is a dialogue skip or fast forward button.  But, overall it was great! >:D

Thank you so much for the feedback!  I'll get onto fixing the jumping mechanic.  Could you expand on the level that you kept glitching on because I'm not sure what you mean.  Cheers >:D

Just got done playing your game! Thought it was brilliant I cant wait to see the final game! Good work keep it up! <3

Hey! I absolutely loved playing Die in the Dungeon I've never seen any other turn based game like it! I hope u keep developing the game so I can play more! Good luck! >:D

Thank you so much! >:D

Loved this so much. The art style is so pretty. Can't wait to see what else you can make :)

you better not!