Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

LevChickie

34
Posts
2
Followers
A member registered Jun 19, 2022 · View creator page →

Creator of

Recent community posts

Thank you very much!
Yeah, the ship is especially weak to the mirror ability, nice work finding this out!

Yes, there was a big problem with the aiming progress. I think it was fixed already but I have to wait until the end of the voting phase to update my game here. :) 

Thank you for your critics! 

oh no couldnt save everyone. gonna try it later to get out everyone safely. For the mothership!

Thanks for the shooty bang bang experience!
It was super great but maybe it was my computer, but for me it was quite laggy. The gameplay experience was fun though!

Amazing Menu, the dancing guy got me every time.

The game itself is a bit hard I think - it might be a good idea to have a tutorial level where you explain how to shoot move and stuff.

- I think when you shoot it is not always directed towards your mouse but towards the player characters gun which understandable but makes it a bit more difficult to aim.

- At first I was just moving around and I think you can play for a long time without triggering enemies. You might increase the enemies awareness/detection and reduce the number of enemies

I will now go back to my room so the people in hoodie wont find me ^^

I really loved this wizard blasting game, the voices were super and the visuals / lightning was really nice!

I don't know how to defeat the shielded wizards, they always whooped my butt :( 

A Nice little game! I really liked the gamespace pattern with the + symbols. So simple but powerful! Nice idea!

(1 edit)

Top tier, I really love love the game art!  🗿

I think the game / enemies could have some timeout in the beginning so the player has a little more time to react to them but the gameplay was super nice and I really had fun playing it!

You were making the game in pure C++ or with Unreal Game Engine? The music is a super banger!  🗿

Hi!
It was really hard to understand what I can do with the click, I thought I have a melee weapon but after the first parry everything was clear. It was a super interesting game. My general strategy was to go horizontal and just parry back the horizontally sent bullets so every one will hit the enemies.

One last suggestion: if the player beats the enemies you could show some "you won" view because I was looking for a bit for additional enemies :) 

All in all a super fun game thanks!

Amazing game. I really loved this whole Investment integration it was really interesting additional game feature!

Thank you, I thought this would be a creative gameplay to not avoid the bullets but to deflect or absorb them with a shield.

Thank you!
Sadly I could really work on the game in the last days so I ran out of time to fix this rotation bug. I hope it was not a big inconvenience and I will most definitely fix it after the review phase! :3

Hi!

Thank you for trying out my game! I have made the art and assets myself, I thought I will try to make a "no imports" game.

Thank you for your feedback on the spinning attack cooldown. I also want to improve the game by introducing some kind of feedback to show the player that their special abilities are reset.

Thank you very much!

Hi I got an error when running the executeable.
Got any ideas how could I proceed?

"Game files required to initialize the global shader library are missing from:

.../Windows/FinalAssetTesting/Content/

Please make sure the game is installed correctly."

Music is amazing. All bosses have their own unique boss theme song is something I never thought I will find in a 9 days game jam.

The gameplay is also really really fun. I didn't really collected buffs in time because I was just running for my life most of the times.

The stage 1 boss was super hard for me - especially its phase 2 was harder than Elden Ring :D :D but luckily the HP wasn't reset so I could grind it down.

About stage2:
https://drive.google.com/file/d/1_yxvr2VCc_GULk5XG9r0OsU-0QdJ2Dhh/view?usp=shari...

This screenshot tells everything :D :D 

(1 edit)

I am not sure how far I progressed. I keep dying in the room with the 3 lines of trap, black bouncing enemy and the shooter that shoots in a circle.

I found the key in the labyrinth on the other side but I didn't find anything on this room and I just kept dying while searching for another key because that key in the labyrinth alone was not enough to open the locked door. Did I miss something or I need to kill one of the monsters for the key? - I try to just rush through the game because I was out of bullet soon and I think some enemies might be just villagers shooting bakery at me.

I really enjoyed in nonetheless. Great game! <3 

No worries it was a very nice game! <3

A nice little simple game. Nothing too fancy but gives a minute of fun :) Thanks!

One time I died exactly after 1 second. I don't know if it might have been some bug or something. 

But I really enjoyed playing this game!

(1 edit)

Oh no :'(

The assets are hand drawn?

I liked the game but i'm not sure how the steal mechanics works I think I was able to turn something into a diamond but usually ever time I tried to steal I just died.

I tried to decompress it again and I was able to find the animations but I did not find any runnables sadly.

I really like the spiral shooter saying "Red" all the time. I think I died way too soon to find all features that you implemented.

Sometimes I died because a word spawned just next to me on the border. Maybe you could improve the game a small bit to remove the border spawn and spawn outside the border so the player would have a bit more time to avoid these sneaky words :) 

This game was quite hard but i really liked the way you added basic physics that can help you or kill you (sometimes I died because some blue object pushed me out of the map.

With a score of 21s I feel like a champion.

This game was fun to play. I really loved the art and music.

Thank you for the nice little game! I really loved the Menu with the two options to "Rob a Bank" or "Exit the Game" it was hilarious :D.

The game itself was very nice and the audio was very well done. One minor thing that I think could be beneficial to have a tutorial level where you use UI and text to give some basic ideas of the player how to play the game. I mean it was easy to figure out but I don't know what were those blue ball - collectibles and I needed a few seconds to realize I could actually shoot back.

I loved the way you built your levels it was funny that after defeating the police you went to court level, I laughed when I saw the next levels.

The last level with the purple boss was especially hard, I had to cheese out the boss because when I tried to dodged the bullets it just killed me (I suk at shooter games, tbh)

Overall I really liked the game it was nicely done and I really enjoy creative solutions.

Thank you very much!
If you have any ideas how could I improve the game later on I would be grateful!

Amazing design, the tiles, the background, the music really gave me the steampunk feeling. The robots animation was also very smooth. 

I found one thing I couldnt figure out. I died after hacking the first robot and I went to a red-ish place where I couldnt do anything. Am I missing something, or that was a design choice?

Amazing. I will have nightmares tonight but at least I know that in the park its harder for the ponies to kill me.

Amazing job with the different power ups, they were really creative and the design of the game was super. The dying noises were a bit too realistic for me :D 

I loved the concept of the game! Sadly after I accidentally threw down all the papers from the table I had to restart it but I really loved the way you implemented this game!

I really liked the design of the unit and their animation was looking really smooth.