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Orpheus Miner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #512 | 2.941 | 2.941 |
Theme | #555 | 3.000 | 3.000 |
Game Design | #614 | 2.941 | 2.941 |
Audio | #627 | 2.824 | 2.824 |
Overall | #658 | 2.873 | 2.873 |
Graphics | #665 | 3.000 | 3.000 |
Fun | #818 | 2.529 | 2.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Solar storms eventually begin to appear after a short grace period given to the player
Did you write all the code and made all the assets from scratch?
No
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Comments
The visuals and atmosphere are incredibly captivating. However, the gameplay loop of breaking rocks to get random materials, evacuating before the storms hit, upgrading, and repeating got repetitive quickly.
very cool game
Really enjoyed the art style of this game! One thing I would change is to make it so once your run out of the laser bar, you are no longer able to fire it. We had fun with it! Great work :)
Great visuals and background! The camera could use some adjustments so it's not always locked on the player, making movement clearer. The evacuation mechanic was a bit unclear, but the overall atmosphere is very well done!
The graphic and especially background looks great, although sometime I don't know am I moving or not so I'd like the camera to not 100% be on the player. Also I couldn't understand how to use the evacuate mechanics.
I liked the music and the graphics a lot! Very interesting movement system that took some getting used to.
I maneuvered two enemy ships into destroying each other mwahahahaha! I couldn't quite make out how to purchase the upgrades that are listed on the menu screen, maybe I just missed it. A tiny suggestion I'd make would be to have the asteroids slightly different colors based on what element they're going to yield, so if you're trying to chase after a certain upgrade you know which asteroids to mine. But it was still fun to fly around! Nice job.
Neat concept! I like the creative play on the theme!
The controls are a bit confusing as far as what I'm supposed to do and when
but otherwise works well!
Thanks for the review, a tutorial definitely should've been added. 😅
Great art and music, I love the way the mining laser works, it looks and feels great to use.
The ship controls can be a little janky for moving slowly and trying to precisely line something up, I wonder if having W move the ship forward, then A and D rotating the ship would work nicer.
The missiles are great, though again the ship controls make it tricky to aim them.
It can be tricky to navigate at times, a mini map with a larger view of the world and a parallax effect on the background would be great.
Thanks for the review, good point concerning the movement, i think that would've worked better (having W move the ship forward, then A and D rotating the ship). The minimap and parallax would've been nice additions as well.
As for the missiles, they should home in on enemies pretty aggressively, but picking their initial vector (maybe the direction your mouse is point) is something i should've added.
Really great feedback, thanks for the suggestions as well!
surprisingly ok considering who made it
Da goat joe leaving a coment
This game is an absolute whirlwind of unsurpassed mediocrity! The graphics are mind-bogglingly... present, and the storyline? Well, it certainly exists! Every twist is a predictable surprise, leaving you guessing exactly what you already know. Controls are impressively unresponsive, adding that "challenging" edge. Soundtrack? Oh, it’s music... probably. If you’re looking for the least unforgettable experience, look no further. It’s like an adventure you wish you hadn’t embarked on—but in a fun way!
Bro put this in the game before GTA 6 :)
https://imgur.com/a/RVn5dO3
bro was rattled they didn't make gta6 in a week
the graphics and audio are quite nice
Thanks for the review
Unfortunately my game would crash after about 30 seconds of playing but I thought the missiles were really cool how they worked, the art and assets were dope as well! One tip I could give for the background would to be have it moving slightly as the ship moves (Kind of how terrarias backdrop works)
Yeah I really wanted to get a parallax effect working but I didn't really like the way it looked when I tried it. I liked the idea of being able to go in any direction, and I didn't have the time to figure out how to repeat the background so you would never run out of space.
As for the crashing, that's really weird, you said you get to about 30 seconds, is this before/after the solar storm, is this on death?
Thank you for the review though.