Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Marcopole

119
Posts
4
Topics
2
Followers
4
Following
A member registered Jul 13, 2018 · View creator page →

Creator of

Recent community posts

(2 edits)

I know that feeling, on my very first Jam when I did StarV3, my team also put a lot of effort but the programmer disappeared at middle jam.

He appeared on last moment, acted quite bad with the rest of the team, published the game lazily unpolished and don't even added us as authors on the Itch.io page.

So the game have, pretty pixel graphics but all bury, handmade interfaces but all buggy and half of the sound library missing.


It was still a great experience since even if the programmer failed us on making during a week a extremely simple game that anyone could do on a day following a tutorial, the rest of the team enjoyed making assets together and I got deeper into GameJams.

Check my creator page, you will see all cool games that I released after that 👌🏼✨

(1 edit)

First thing first, since I'm trying a different artistic technique for each game (pixel art, 2D, symbols, etc..) this time I was planning on use Voxels.

When the theme came out we started planning and making a game about a crow that flies around looking for shinny scraps. But after 3 hours of making it, we decided to stop and rethink everything X'D


The openworld idea was too much, and I wasn't feeling comfortable with voxels, my friend was struggling trying to make the flying mechanics. Nah! Terrible idea, next!

So we thought replacing the crow with a robot floating on space and at the end we removed the space for closed rooms. Instead of Voxels I changed to low poly and this time felt way more suitable for the Jam deadline.


And honestly, I'm happy with the results, I don't think the crow idea could be that good and the game we got has also room for improvement.  

I enjoyed animating the robot arms so it looks more alive and making it turn and twist on the air so it feels like floating.

A bit annoyed because Godot's tilegrid caused some illumination problems and we could probably do a more nice looking credits screen, but beside that I'm really happy with the results.

Hi! I joined the Jam with a friend and we did TrashyRockets 

https://itch.io/jam/speedjam6/rate/3008424

I was going solo on my last Jams, so I'm happy that I could team up this time, made it more enjoyable ^-^

Thanks!

I usually didn't have much time for the artistic part for always going solo Dev, but since I joined this one with a friend y could spend more time on making animations look good °^°

(1 edit)

Thanks!


Original we were thinking on the main character being a crow flying around looking for shinny scraps, then changed that idea for a robot floating around space, and later we decided to replace the flying on 3D for just levitating on floor on closed rooms. (More suitable for the limited GameJam time)


Probably that's why we made it levitating instead of wheels, but I agree that we could do that makes wheel tracks on the ground and that would look amazing! °^°


The break originally didn't slide, my friend made it that stops instantly. But I couldn't resist to suggest him "make it slide and see the sparkles of the hands friction with the floor" ✨

logré llegar al Boss final, pero bastante complicado también.
Y llegó un punto que mi juego se bugueó y acabó crasheando 😅
Pero este si quiero pasármelo, se que puedo >:3

Gran juego, habéis logrado que me enganche!

Un juego genial!
Me he quedado atascado en el nivel justo despues de que te presentan la torreta, creo que debo desviar un proyectil al enemigo morado?

Mañana seguiré intentándolo!

Really cool concept, and quite a hard game.
Got me stuck on some parts but I managed to finish it :D

Finish time: 09:23

The game over screen took me off guard. Really funny detail, love it 🤣👍
My only concern is that you can't barely see the map since the spots where you have to jump are offscreen, I ended up memorizing the map to complete it, a bigger camera field would be great!

I admit if, I surrendered, its really hard to control this 😅
But its really cool when you manage to do the swing right and get lots of speed º^º

(2 edits)

I freaking love how dynamic is this one! ♥
Still haven't tried all submited games, but after having played half of it, this one is probably the most fun by far!

Hope you get if not first place at least top 5!

(1 edit)

At the beggining I thought that this game will be another Visual Novel NSFW game like the others.
But... I was really wrong...

Actually I didn't unlocked any NSFW scene yet (lol).
Some dumbs tell indecend stuff to the player character that make her feel unconfortable. And the first thing you think is "jerks!".
This molesters make feel unconfortable most of people, if you look hot, weird, weak, extra suited... doesn't care the reason, they just want to make fun.

But theres another moment where player's character feels unconfortable. Some characters are sweet and I act nice to them, but it looks like they understand this kindness as some flirt and start making their moves. You don't want to be mean to them cause they're kinda awesome, but sometimes fels like they go to far and invade player's personal space.

This showed me a lot about women's perspective, I can thell that this game was really educative for me, more than anyone can expect from a game tagged as "nsfw".


Now, after giving all my hones admiration. There's some parts of the story that looks kinda exagerated...
The first ending I got is the one that Matt blackmails the player but the player didn't consent it and ignores his orders. He just sends a photo arround the scool and the player became target of joking. Even everyone knowing that was this brat who did this mess ANYONE point fingers at him as a bully? Then the principal decides to expel YOU?

A photo without any explicit content that can even be photoshop from someone that the other characters hate... seriously, that's not the end of the world...
Worst stuff happened to me and I moved foward with no problem. If you let someone blackmail you cause "oh no, in this photo people can see my panties" you just get onto more deep shit with no leaving.

Actally, I would LOVE if the game gives the player an oportunity to turn that shit against him when he spreads the photo.
If you spread some caos like that, its stupid to think that you will be untangible and things can go wrong, even when half of the caracters presented on the game hate him XD

Last note, love that you added the option to skip parts of the history that players already did when started the game again to go for another route ❤

Oh! Great idea 😯

That could fit great in a tutorial. First island of the tutorial with only cyan, yellow and green doing teal and lime. I'll note that 👍🏼

I was also thinking in how could I do an alternative version for colorblind players without losing the educative part.

Thanks for your feedback! ^-^/

I see that you guys uploaded the game, but something's wrong with the version uploaded.

I can change character with 1 to 4, and can shoot with the selected character.
But far away from that, at least for me only a green dog apears and moves to the left.
If you shoot it with the green one, the console says "Damageable hit" but nothing else happens.

Kinda remembers my fist game jam, where the programmer used Unity even if he din't know how to use the sofware too much 😥

Yeah, the menu thing was the part I was more worried about 😅
The movement acting weird is cause didn't used hitboxes and I didn't allowed the diagonal movement to avoid bugs. The problem of didn't have enought time XD

I'm glad you like it :D

Thank you, I'm glad that you like it :D
Its not the genre I am used to do in games, I usually like to do puzzle games.

I usually like farming games, I played scrap mechanic with friends and spend more time on farm than doing machines.
And you did a great job there, but feel that you haven't enought time to finish it.

I mean, then you loose, the game only give the option to quit, so you have to refresh the page to try again. There's some situations that makes a ensured game over like when trucks park over your tools and can't pick it up.

I can also feel that you run out of time cause there's a lot of fields below, too far to use some of them.
But what you did so far looks great and it will be nice to try the complete version if you're planning on continue this game after the jam 😄

Glad you like it and sure thing, I'll try it ^-^

Interesting game, also love the use you made of shaders ❤
Don't really get why the game gives you too many blocks on last levels if you can complete it with 3/4

Kinda funny that the game over and the end of the game are actually the same.
I like how you used the background color to express feelings, emotions and phases :D

Thanky you, I'm glad that you like it 😃

I was kinda worried at the beggining that people might not be able to travel on the menu cause didn't try  wasd or arrow keys XD

Glad you like it! 😄

I was planning on doing a small tutorial instead of a guide  and showing the name of the color you have but run out of time.

Yeah, when my friends tested the pre-release. For some of them was kinda hard cause they're not used to work with colors.
If i do a new version after the Jam I should probably add a option to see a color wheel and a guide.

Thanks for trying my game! ^-^

Really great game 😃 kinda confusing that the score is separated by rounds

I'm kinda used to put names on colors so it wasn't really hard for me at the beggining.
Until the moment that the girl asked for a toasted orange, joined the shop and half show was orange flowers XD
I was like "it was desaturated like this one? no, guess more dark like this one... more or less yellow..."

Really amazing game, cute and impresive graphics, I love it :D

DUDE! This game is amazing! Love the art, love the humor, love the gameplay, love the mechanic....

Can't find the game, I think the file is not uploaded D:

Really cool game, love the part where you jump over a house bouncing on a candy :D

Great game, really dinamic gameplay and simple but efective graphics :D

The idea is great but I think the controls are a little slow.
I mean, I was spaming Z and X the most part of the gameplay when have to go from 0 to 255 to 0 again.
This game could be a good practice for light technician aprentices if the controls can be replaced for faders 😄

The gameplay feels kinda slow at the beginning, but really cool game. I loved the neon look you put in 😃

Oh! Good point!
I opened on chrome this time and it worked (weird, other unity games didn't gave me problems with brave) 🤔

Wow, this wand is really hard to control at the beggining, but after some game overs I learned how to avoid it to go crazy when moving fast XD
Really cute game and interesting gameplay

It happens the same to me 😥 appears the Unity logo with a loading empty bar.
I left it for 10 minutes and nothing happened...

(1 edit)

I usually don't like the "Horror game one" of the jam, but you guys did a great job there.
Still I wasn't able to understand the history behind.

Kinda hard sometimes, the keys sometimes have a wall of trees and when you go back to get it the farmers reach you.
But yeah, I scored somehow 326 meters and works really well. Great game! 😄

Kinda simple with no much contents, but is entretaining.
It would be loving that the game saves your highest score. Cause not sure if my best score was 80 or i scored more on a past try.
It can become a great game for mobile.

(1 edit)

My best score in the game so far is 2, kinda hard for new players.
But really amazing, never seen this kind of game before :D
You really did a great use of the topics!

(2 edits)

Wassup!
I'm a programer, designer and artist (with not much idea of music...)
And I would love to be part of this jam but I need a team for that.
And my first problem is that my friends don't like game jams like me 🤣

It doesn't matter to me if you think your skills are low. My only wish on a teammate is:
- Active, free and motivated Please don't dissapear during the jam, its literally 3 days)
- Don't dream too much. Big projects usually ends incomplete. PLEASE NO.
- Speak Spanish or English. Don't want to comunicate with Google translate

There's the game I made on my last Game Jam:
https://marcopole.itch.io/systemdotconnection

I usually use Unity to make games, not sure if I will use it on this one cause on rules says a web and/or linux version.
If you're interested of teaming me I made a Discord to talk about it:
https://discord.gg/fyWUxPYD

Great game, it reminds me to Reigns game :D

Shoud be awesome to have some score.