Fun puzzle game! The difficulty could use some balancing though. Nicely done!
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After the end...'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #117 | 3.346 | 3.346 |
Game Design | #131 | 3.462 | 3.462 |
Theme | #140 | 3.308 | 3.308 |
Audio | #157 | 3.269 | 3.269 |
Overall | #161 | 3.263 | 3.263 |
Fun | #194 | 3.192 | 3.192 |
Graphics | #322 | 3.000 | 3.000 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are tasked with reforming the world after a catastrophic event destroyed it.
You have at your disposal a variety of animals which can each form a certain type of terrain on the map.
Use of these animals is limited and when one dies (ends) another is born for you to use
Did you write all the code and made all the assets from scratch?
All coding was done by ourselves; Richard Oates and Rafael Mendoza.
Art and music was obtained from various free sources for which we have given credit where possible.
Comments
What an interesting and clever idea for a game! Cool implementation of the theme too. I really liked this one!
Well polish game! Clever idea of who using the jam theme.
I had a hard time trying to understand the mechanics, but finally I managed to complete several levels
I've got stucked on the "all fire" level (4 level i think). Retried several times but couldn't manage to beat it. Maybe more easy levels (like the 3 previous ones) could prepare the player for that big challenge.
Overall the game is very well designed.
Congratulations
loved the game! it's a bit hard but I enjoyed trying to wrap my haed around where I should place each block and planning ahead!
Nice game, It is a really original Idea, though I think that you overwhelm the player and could've also made the difficulty curve a bit slower as it is hard to get into this game.
My major issue is that the text is so strongly text based, making the levels kinda more like brute forceing than actually trying to solve the puzzles. I would suggest introducing every mechanic step by step. Since you as the developers know a lot more about the game than the player, it is always good to make levels that are not too hard for yourselves, that's how I usually try to keep balance. Another possible thing would be other people playtesting.
Nice Job!
I very much liked this puzzle game. It is original and hard enough to be entertaining.
Well done, really.
Really think the game should have a tutorial, and the audio was really loud. Otherwise a good game.
This is an interesting idea. Although, the sound for placing tiles got a little jarring over time.
Super interesting and a solid submission. You did a great job crafting this game. I found myself thinking "one more try" when I failed a lot lol
Really cool game i like the idea of placing down different things and getting points for them to win the game and the puzzle aspect of the game.
if you could check out my game it would make my day!
Great game! Very fun and cool concept. Would have liked a quick reset button to restart the level (sometimes I figured out I was screwed way before the level was over :P).
Also, character visibility is a little difficult on the fire level.
But great stuff nonetheless!
nice game. i love the puzzle aspect and how you figure out good strategies while playing. I think its well balanced in difficulty. the lava level is quite hard so I stopped there but good work overall
Cool game idea. Simple and Challenging at the same time and the music just made the experience a whole lot better.
Great job!
Too Smort-Smort for my Smol-Smol brains, pretty enjoyable short (i think?????) experience, keep it up!
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