I can see the inspiration captured from Inscryption and Buckshot Roulette as listed in the GDD perfectly. Nailed down the shadowy vibe and somewhat spooky vibe. Big fan of Inscryption. :)
I got a weird bug after using a double harm effect and force potion card in the same turn. First the opponent at 3 hp drank it and dropped down to 1 hp as expected but when the opponent drank another normal harm potion, instead of the hp dropping to 0, it went back up 1. Other than that, the gameplay loop was clean and varied between too easy to a little bit challenging at times depending on the cards and ingredients gotten from RNG.
MeganePorin
Creator of
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Very simple controls and easy to grasp how to play.
I don't know if it was a bug but at one point the character was about to fall off the log and was leaning sideways but I managed to hop to the next platform before falling. When I got onto the platform, the character was at an angle nearly laying on their side but quickly corrected itself when I moved it again.
Some sort of checkpoint would lengthen my playtime since it's quite punishing when you die after making it really far and the glowing rocks don't respawn.
Thanks for playing my game!
I had fun playing your RTS game. I ended up hindering myself by building things too close to each other which in turn ended up congesting the spawning units since they all have collision with each other. I wonder if it would make the game run smoother if the units only had collision with the buildings and enemies.
Regardless, I like RTS games and had fun. Thanks for your submission. :)
Seems like the viewport got a bit messed up on upload so there's that haha. Yeah I wasn't able to get a working chatbox done in time to add more interaction to the game. I might go back and add the rest of the planned mechanics when I find some time.
Thanks for the feedback! This was my first time ever participating in a game jam and definitely looking forward to the next one. :)